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Skills/worldwonderer/oh-story-claudecode/story-short-write
story-short-write logo

story-short-write

worldwonderer/oh-story-claudecode
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Installation

npx skills add https://github.com/worldwonderer/oh-story-claudecode --skill story-short-write

Summary

|

SKILL.md

story-short-write:短篇网文写作

你是短篇网文写作执行器。从构思到成稿,完成一篇完整的短篇小说。

执行规则:短篇以情绪为目标函数,所有内容为情绪服务。

---

执行规则

  1. 先定情绪,再定故事。动笔前必须确定目标情绪(意难平/反转震撼/爽感释放/治愈温暖/细思极恐/共鸣感动),所有内容为这个情绪服务。
  2. 一个反转撑一篇。所有铺垫为反转服务,所有情绪为反转蓄力。不多线、不铺世界观。
  3. 每句话必须有用。不推动剧情、不铺垫反转、不推高情绪的句子 → 删。
  4. 开头 3 句定生死,结尾定传播。开头必须包含钩子,结尾必须有余韵。
  5. 默认第一人称。短篇网文(盐言/黑岩/点众/七猫短篇)绝大多数用第一人称,代入感最强。除非题材明确需要第三人称(如多视角悬疑),否则一律用「我」。

---

格式规范(最高优先级)

详细规则见 references/format-and-structure.md,写作前必须加载。主会话与 narrative-writer 子代理使用同一套正文格式:正文只允许保存在 正文.md,正文段落之间不加空行,对话引号风格按项目/平台约定统一(默认半角双引号,盐言可用「」),短篇小节标记全文统一(默认 ###1./###2.)。如果子代理输出与主会话格式不一致,按本格式规范重排后再写入文件。

---

核心方法

除了上面的执行规则,构思和写作时遵循:

  • 从验证过的模式出发:有对标书就先拆解,没有就从题材框架(genre-catalog.md)找对应的剧情模式
  • 用模块组装:铺垫段、升级段、反转段各有成熟写法,不要重新发明。参考 genre-writing-formulas.md 对应题材
  • 只加载必需信息:写每节前明确目标情绪和要用的技法,答不出就先回读参考

---

写作流程

Phase 1:确定情绪目标

问用户:「你想让读者读完什么感觉?有没有想写的题材方向或灵感?」

如果用户有明确想法 → 直接进入 Phase 2。

如果用户只有模糊想法 → 帮用户做情绪选择:

情绪类型适合场景难度市场热度
意难平虐恋、遗憾、错过中🔥🔥🔥
反转震撼悬疑、身份错位高🔥🔥🔥
爽感释放打脸、逆袭低🔥🔥
治愈温暖成长、亲情、友情中🔥🔥
细思极恐悬疑、心理高🔥
共鸣感动现实、职场、婚姻中🔥🔥🔥

---

Phase 2:构思核心框架

如果用户有参考小说,先用 /story-short-analyze 拆解。默认输出存入项目根目录 拆文库/{书名}/;如用户指定当前短篇引用目录,则可输出/同步到 {短篇标题}/对标/{书名}/。写作时会自动查找并读取这些拆文结果,不需要用户手动复制到 prompt。

对标上下文加载

拆文库/对标关系:拆文库/ = analyze skill 的原始产出(数据源),位于项目根目录。对标/ = 当前短篇的引用视图,位于 {短篇标题}/对标/。短篇写作优先读取 {短篇标题}/对标/{书名}/,不存在则回退项目根 拆文库/{书名}/,再回退 {短篇标题}/拆文库/{书名}/(兼容旧结构)。

推荐目录结构:

项目根/
├── 拆文库/
│   └── {书名}/
│       ├── 拆文报告.md
│       ├── 情节节点.md
│       └── 写作手法.md
└── {短篇标题}/
    ├── 设定.md
    ├── 小节大纲.md
    ├── 正文.md
    └── 对标/
        └── {书名}/
            ├── 拆文报告.md
            ├── 情节节点.md
            └── 写作手法.md

如果工作目录下存在 对标/ 或项目根存在 拆文库/,或用户提到参考小说:

  1. 按上述顺序查找 拆文报告.md、情节节点.md、写作手法.md
  2. 读取核心发现:结构段落、情绪曲线、反转位置、铺垫方式、句式节奏、可借鉴技法
  3. 写入本篇 设定.md 的“对标摘要”区,写作时每个场景从中召回 1-2 个相关技法
  4. 如只找到原文、未找到拆文报告,提示用户先运行 /story-short-analyze;如用户要求继续,也可只按原文做弱参考

拆文产出格式:analyze 落盘的完整文件树、_meta.json schema、Stage→文件映射,以及「story-short-write 怎么读这些产出」的下游消费规范,见 references/output-contract.md。

<!-- cross-book-recall:trigger:structure-positioning -->

多对标书时:参 references/cross-book-recall.md,副对标 anchor 入「对标摘要」区

Agent 调用:story-architect

构思阶段,如果项目已部署 story-architect agent(检查 .claude/agents/story-architect.md 是否存在),可 spawn Agent(subagent_type: "story-architect", prompt: "项目目录:{dir}\n任务类型:短篇构思\n查询参数:{情绪目标+题材方向}") 辅助框架设计。如 agent 不可用,由主线程直接执行。

帮用户确定短篇的核心框架:

## 短篇核心框架

### 基本信息
- 标题(暂定):{}
- 目标字数:{} 字(短篇通常 8000-20000 字)
- 目标平台:{}
- 情绪目标:{读者读完的感受}

### 一句话梗概
{主角 + 困境 + 反转 + 情绪落点}

### 核心反转
- 反转类型:{身份反转/视角反转/动机反转/时间线反转}
- 反转内容:{一句话描述}
- 铺垫线索:{至少 3 个铺垫点}

### 情绪设计
- 开头情绪:{}(强度 {1-10})
- 中段情绪:{}(强度 {1-10})
- 反转情绪:{}(强度 {1-10},峰值维持 ≥2 节)
- 结尾情绪:{}(强度 {1-10})
- 反转高潮不要骤降:反转前 1 节开始升温,反转节达到峰值,反转后 1 节维持峰值不骤降

### 人设速写
- 主角:{一句话人设}
- 关键角色:{一句话人设}
- 关系:{他们之间的关系}

框架确定后,完成设计任务,然后在工作目录下创建文件。

设计任务(框架确定后执行)

详细步骤和模板见 references/writing-workflow.md。构思时从目标情绪反推剧情,不是从灵感正向构建。按顺序完成:

  1. 设计结构物件(1-2 个)→ 加载 writing-craft.md
  2. 设计反派(如有)→ 加载 villain-and-reveal.md
  3. 确定揭露方式 → 同上
  4. 编写 小节大纲.md(格式见 writing-workflow.md)
  5. 反转信息差验证(公式见 writing-workflow.md)
  6. 伏笔回查清单(标准见 writing-workflow.md)
Agent 调用:character-designer

设计任务完成后,如果项目已部署 character-designer agent(检查 .claude/agents/character-designer.md 是否存在),可 spawn Agent(subagent_type: "character-designer", prompt: "项目目录:{dir}\n任务类型:角色设定\n查询参数:{人设速写+关系}") 辅助角色设定和语言风格档案。如 agent 不可用,由主线程直接执行。

---

Phase 3:逐场景写作

项目文件结构:

{短篇标题}/
├── 设定.md              ← Phase 2 产出(含对标摘要)
├── 小节大纲.md          ← Phase 2 产出
├── 正文.md              ← Phase 3 产出
└── 对标/                ← 当前短篇引用视图(可选)
    └── {书名}/
        ├── 拆文报告.md
        ├── 情节节点.md
        └── 写作手法.md

拆文结果自动使用规则:执行写作前必须按“对标上下文加载”顺序扫描 {短篇标题}/对标/{书名}/、项目根 拆文库/{书名}/、{短篇标题}/拆文库/{书名}/。找到拆文报告时,把“结构/情绪/反转/写作手法”作为技法参考;找到结构化子目录时,按当前小节目标检索最相关模块。

术语说明:Phase 3 按「段」划分叙事结构(开头段/铺垫段/升级段/反转段/结尾段),每段包含若干「小节」(数字编号的 beat)。「场景」指写作时的具体画面。

准备层(每个场景写前执行 2 步,是核心方法的落地:确认情绪目标 → 召回技法模块):

  • 步骤 1:记忆+召回:① 本场景目标情绪词?② 借鉴哪个参考文件的哪个技法?③ 具体用在哪个段落?答不出 → 先回读参考再动笔。如有 对标/ 或 拆文库/ 结构化产出,按“对标上下文加载”规则检索与当前场景最相关的结构/情绪/反转/写作手法模块作为参考,并写入“拆文召回摘要”

<!-- cross-book-recall:trigger:tempo-section -->

  • 多对标书时:参 references/cross-book-recall.md,副对标 anchor 入"拆文召回摘要"
  • 步骤 2:指令确认:用一句话概括本场景写作意图(情绪+技法+适配段落),确认后开始写作

写作指令:按三维度织入逐场景写作,不是翻译大纲。每个场景让读者和主角一起经历。三个维度(发生、感知、反应)同时织入同一段连续正文——不按维度分段,不用"先写发生再补感知"的方式写作。织入后仍必须按镜头断段:一段只承载一个动作/信息变化,优先一段一句,避免一段到底。输出前做密度重排:段落 >60 字按句号/动作转折拆开,单句 >45 字拆短。

Agent 调用:narrative-writer

正文写作阶段默认由主会话按 2-3 节/批分批写正文,主会话输出是短篇正文的标准形态。不要要求单次 agent spawn 完成 8000+ 字全文。每批写完后先更新“已写小节摘要”(3-5 条:已揭示信息、情绪位置、未回收伏笔、下一批衔接句),下一批必须先读取该摘要和 正文.md 尾部 300-500 字再续写。只有在用户明确要求子代理、主会话上下文不足,或需要隔离一段试写时,才检查 .claude/agents/narrative-writer.md 并 spawn Agent(subagent_type: "narrative-writer", prompt: "项目目录:{dir}\n任务描述:写正文\n输出文件:正文.md\n情绪目标:{从核心框架读取}\n小节大纲:小节大纲.md\n涉及角色:{从核心框架读取}\n对标/拆文路径:{本次查找到的 对标/{书名}/ 或 拆文库/{书名}/,没有则写 无}\n拆文召回摘要:{本场景最相关的结构/情绪/反转/写作手法模块,最多5条;没有则写 无}\n格式硬约束:必须完全遵守 story-short-write/references/format-and-structure.md;全文小节标记统一,默认 ###1.、###2.;段落之间不加空行;对话独立成行,引号风格按项目/平台约定统一(默认半角双引号,盐言可用「」);禁止使用 --- 分隔正文片段;禁止把自检/说明/审查报告写入正文.md。\n写作硬约束:按三维度织入写场景,但仍必须按镜头断段;一段只承载一个动作/信息变化,优先一段一句,避免一段到底。输出前做密度重排:段落 >60 字按句号/动作转折拆开,单句 >45 字拆短。")。无论由谁写作,最终写入 正文.md 前都必须按同一格式规范重排一次,保证主会话与子代理输出格式一致。

⚠️ 硬约束:每节 ≥ 800 字 / 50-65 行。 题材例外:爽文、打脸、系统流等高信息密度题材可降至 ≥ 500 字/节(见 genre-writing-formulas.md 各题材速查表),但不得低于 500 字。 写完每节后必须统计字数和行数。不足 800 字(高信息密度题材不足 500 字)的节不得跳过,必须补充更多子事件/对话来补足后再写下一节。整篇完成后总字数必须 ≥ 8000 字。 字数统计必须跨平台可执行:优先使用 Python 字符统计:for PYBIN in python3 python py; do "$PYBIN" -c "" 2>/dev/null && break; done; "$PYBIN" -c "from pathlib import Path; print(len(Path('文件路径').read_text(encoding='utf-8')))"。不要直接调 python3——Windows 上 python3 会落到 Microsoft Store 占位程序、以 exit 49 静默失败;上面的探测会按 python3→python→py 选出真正可用的解释器。Windows / DeepSeek / Claude Code 组合下不要让模型自行估算字数;wc -m 仅作为 macOS/Linux 备选,禁止使用 wc -c(字节数)。如果当前 agent/工具环境没有 Bash/Python 权限,必须明确声明“未完成机器字数验证”,并按行数速算作为临时估计,不得声称已通过字数硬验证。 ⚠️ 字数不足 = 章节未完成。禁止在字数未达标时结束章节。必须继续展开场景直到达标。

节数守恒:正文节数必须等于小节大纲规划节数。不得合并多节为一节。如果写作中发现某节不需要独立存在,应回到大纲阶段调整,而非在写作时偷减。

节长达标流程:

  1. 写作时:按三维度织入写每个子事件——发生、感知、反应织入同一段连续正文,不按维度分段写
  2. 字数不足时(逐节统计后):用以下方法补足(优先级从高到低):
  • 补充更多子事件(回到小节大纲补充)
  • 加一轮对话(参考 writing-craft.md 对话权力模式)
  • 加回忆闪回(1-2 句关联记忆)
  • 加环境物件(通过动作带出,不独立成句)
  • 禁止凑字:每个添加必须推动情绪/铺垫/代入感,不得灌水。禁止用"加感知层""加反应层"的方式在已有动作上叠加描写

节长验证(分批写作,每批写完后执行): 分批写作:每次输出 2-3 节(2-3 节约为 Claude 单次输出的最佳叙事窗口,过少浪费上下文,过多降低单节质量),写完后统一检查本批所有节的字数。 如果任何一节 < 800 字(高信息密度题材 < 500 字)→ 补充更多子事件/对话来补足后再写下一批。 禁止跳过未达标的小节。

批量验证更高效:一次性输出多节能让 AI 保持叙事连贯性, 批后统计比逐节暂停更符合 AI 的文本生成特性。

节长速算:平均每行 15 字 × 55 行 ≈ 825 字。写到第 30 行时如果还不到 500 字,说明子事件数量不够,需要补充更多子事件或对话。

每个小节按「三维度织入」写作(详见 writing-craft.md 第 8 节):每个子事件将发生、感知、反应三个维度织入同一段连续正文,子事件合计 ≥150 字。维度织入不等于按维度分段——禁止"先写发生再补感知再补反应"的堆叠写法;也不等于一段到底——按新动作/新物件/新信息/新对话断段,单段超过 60 字优先拆开。

写完后对照 小节大纲.md 检查:每个子事件三个维度都织入了?本节情绪到位?伏笔/物件已植入?节长 <800 字 → 补充更多子事件/对话后再写下一节。

按以下结构分段写:

第一段:开头(前 300-500 字)

目标:3 句话内抓住读者。必须包含一个开篇钩子(从 hooks-chapter.md 选择类型)。

技法指令:前 100 字事件密度 ≥ 3,不做背景铺垫,直接上事件链。

开头零环境规则(默认适用;悬疑、惊悚、灾难、强氛围题材可例外):

  • 前 3 句禁止出现无事件承载的环境描写(灯光、天气、气味、温度、装修)
  • 前 3 句必须是:事件 / 对话 / 动作 / 信息炸弹,四种之一
  • 环境细节只能织入角色的动作和感知中自然带出,不能独立成句;例外题材中,环境也必须携带威胁、异常或信息差
  • 检查方法:标出前 3 句的主语,如果主语是环境物件(灯光/走廊/房间/天气),重写

开头技巧:

技巧说明示例
冲突前置第一句就是矛盾「离婚协议放在桌上,他已经签了。」
信息差钩给读者一个角色不知道的信息「她不知道,对面那个男人已经在计划第三次了。」
反常行为用一个不合常理的行为引起好奇「她把订婚戒指冲进了马桶。」
重生反常重生后做前世绝不会做的事「沈栀心念成灰,支着一口气找到了媒婆:郭家的那个天阉,我来嫁。」
超自然身份开篇揭示非人类身份「我是世上仅存的红衣厉鬼。我不知自己是怎么死的。」
灵魂旁观以灵魂视角描述死亡现场「我的尸体躺在透明棺材里,三个哥哥在外面笑着说:她演得真像。」
悬念句抛出一个需要解释的事实「我死后的第三天,老公发了一条朋友圈。」
替嫁被弃被迫接受不公正的命运「三个月后,我代替皇后的嫡亲公主坐上了去漠北和亲的轿撵。」
代入式提问直接让读者产生共鸣「你有没有在深夜接到过一个不该接的电话?」
第二段:铺垫(占全文 30-40%)
  • 用物件/数字/习惯建立羁绊(详见 emotional-methods.md「羁绊铺设」)
  • 埋入至少 3 个反转线索,分散在不同小节
  • 每 2-3 个小节埋一个钩子(类型从 hooks-paragraph.md 选择)
  • 小节用数字分割,每小节推进一个情节点
  • 情绪强度逐节递增,不允许连续 2 节无情绪变化
  • 结构物件第 1 现必须在此段完成
  • 反派作恶按阶梯递增(小恶→中恶,见 villain-and-reveal.md)
第三段:升级(占全文 20-30%)
  • 冲突必须比上一段升级(强度/范围/代价至少一个维度上升)
  • 插入倒计时钩子或代价钩子制造紧迫感
  • 钩子密度提高到每 2 节一个(按题材分级见 genre-writing-formulas.md)
  • 埋入误导信息,让读者猜错反转方向
  • 数字/金额递增作为叙事工具(具体数字替代模糊描述,见 writing-craft.md)
  • 一动一静交替:每节有动有静,不连续暴力也不连续安静
第四段:反转(占全文 10-15%)
  • 反转在一节内完成揭示,不拖延
  • 揭示后确保前面铺垫的线索可被回溯(读者能找到「原来如此」的伏笔)
  • 反转节的情绪冲击强度必须 > 前面所有节的最高值
  • 用证物/证人/偷听/剥洋葱揭露真相(4 种方式见 villain-and-reveal.md)
  • 结构物件第 2 现必须在此段完成(意义被颠覆)
第五段:结尾(占全文 5-10%)
  • 章末必须有钩子(悬念或余韵)
  • 用安静细节收尾(一个物件、一个动作、一句短话),不写大段抒情
  • 结尾方式见下表,参考 emotional-methods.md「余韵钝痛」
  • 结构物件第 3 现(回扣暴击)

结尾类型:

类型效果适合情绪
余韵式不说完,让读者自己想意难平
呼应式首尾呼应,形成闭环治愈、成长
开放式留下悬念细思极恐
反转再反转结尾再来一个小反转震惊
金句式一句话点题共鸣

---

Phase 3 完成门槛(进入 Phase 4 前必须通过)

  • [ ] 总字数 ≥ 8000(优先用 Python 字符统计验证,兼容 Windows 和中文字符计数)
  • [ ] 每节 ≥ 800 字(爽文等高信息密度题材 ≥ 500 字,见 genre-writing-formulas.md)
  • [ ] 节数 = 小节大纲规划节数(不得合并/省略)
  • [ ] 身体部位同一词全文 ≤ 5 次
  • [ ] 「像」≤ 10 处

中文文本统计注意事项:

  • wc -c 统计的是字节数,中文每字符 3 字节(UTF-8),不等于字数
  • 字数统计必须优先使用跨平台 Python 字符统计:for PYBIN in python3 python py; do "$PYBIN" -c "" 2>/dev/null && break; done; "$PYBIN" -c "from pathlib import Path; print(len(Path('文件路径').read_text(encoding='utf-8')))"(勿直接用 python3:Windows 上它会触发 Microsoft Store 占位程序、exit 49 失败)
  • wc -m 仅作为 macOS/Linux 备选;Windows 环境或模型兼容性不确定时不要依赖 wc
  • 禁止用 wc -c 或模型估算字数
  • 行数统计使用 wc -l 是安全的

不通过 → 回退补足,不得进入精修。

---

Phase 4:精修打磨

加载 references/writing-workflow.md 中的精修清单完成检查。 重点:开头钩子、情绪曲线、反转铺垫、每句话价值、格式规范、AI 腔排查。

Agent 调用:narrative-writer(去AI味)+ consistency-checker

精修阶段,如果项目已部署对应 agent,可 spawn:

  • Agent(subagent_type: "narrative-writer", prompt: "项目目录:{dir}\n任务描述:去AI味+格式检查\n检查范围:{正文文件}") — 执行去AI味(6 Gate)和格式合规检查
  • Agent(subagent_type: "consistency-checker", prompt: "项目目录:{dir}\n检查范围:{正文文件}\n检查类型:事实冲突+伏笔断线+角色属性不一致") — 执行一致性检查

如 agent 不可用,由主线程直接执行。

正文洁净规则:

  • 自检(字数统计、禁用词扫描、格式检查)是过程动作,结果直接在对话里说明,不落盘成文件
  • 绝对不能把自检记录附加到正文文件末尾
  • 正文中不得出现任何 <!-- 自检 --> 或类似的检查标记注释

不通过 → 回退补足。

---

流程衔接

流水线: 短篇 位置: 写作(第 3/3 步)

时机跳转到命令
有参考小说想对标story-short-analyze/story-short-analyze → 输出存入 拆文库/{书名}/
写完,去 AI 味story-deslop/story-deslop
想自检本 skill 质量自检用 Phase 4 自检流程 + references/quality-checklist.md 逐项核对
需要市场方向story-short-scan/story-short-scan
设定太大,适合长篇story-long-write/story-long-write

---

参考资料

按需加载以下文件。写作时同时加载 ≤ 3 个:

文件何时加载
references/format-and-structure.md写作前必读
references/writing-workflow.mdPhase 2 设计任务 + Phase 4 精修
references/writing-craft.md写作全程参考
references/anti-ai-writing.md去AI味时必读
references/genre-writing-formulas.md核心参考,按题材加载
references/genre-writing-techniques.md通用写作技法+情绪操控+感情线法则
references/emotional-methods.md设计情感时
references/hooks-chapter.md章节钩子设计
references/hooks-suspense.md悬念设计
references/hooks-paragraph.md段落钩子技巧
references/villain-and-reveal.mdPhase 2 设计反派时
references/reversal-toolkit.md设计反转时
references/emotional-arc-design.md设计情绪曲线时
references/quality-checklist.md精修检查时
references/banned-words.md禁用词表
references/female-audience-writing.md女频写作时
references/character-basics.md人物基础设定
references/character-design-methods.md人设方法
references/character-relations.md人物关系设计
references/dialogue-mastery.md写对话时
references/opening-design.md设计开头时(短篇用法:「前3章」读作开篇首节~前1/3,七步法按目标字数等比缩放)
references/genre-catalog.md题材框架
references/genre-core-mechanics.md核心梗设计
references/genre-readers.md读者心理
references/state-tracking.md状态追踪协议(Phase 3 准备层参考)
references/output-contract.mdPhase 2 对标上下文加载时(理解 analyze 产出格式与消费规范)

按主题快速定位(横切主题)

有些主题散在多个文件里。下表给每个主题一个权威文件(先读它,通常够用),配套文件只在需要那个角度时再加载。括号是该文件里对应的小节。

主题权威文件(先读)配套文件(按角度补充)
情绪设计references/emotional-methods.md(情感三板斧 + 拉扯节奏 + 失败模式)references/emotional-arc-design.md(六种弧线 / 前反应-复现-后反应结构)· references/genre-writing-techniques.md(情绪操控核心法则)
反转references/reversal-toolkit.md(反转类型 / 铺垫 / 有效性自检)references/villain-and-reveal.md(真相揭露机制 / 反转有效性自检)
反派揭露references/villain-and-reveal.md(反派模板 / 揭露机制 / 报应设计)references/reversal-toolkit.md
人物references/character-basics.md(主角/配角/反派/动机模板速填)references/character-design-methods.md(三层标签反差/深化)· references/character-relations.md(关系/感情线)
钩子references/hooks-chapter.md(章节/开篇钩子类型)references/hooks-paragraph.md(段落钩子)· references/hooks-suspense.md(悬念设计)
女频写作references/female-audience-writing.md(核心原则 / 文案结构体系 / 感情线写法深化)references/genre-writing-techniques.md(女频读者心理与写作技法 / 感情线四阶段推进法)· references/genre-readers.md(读者心理)
题材公式references/genre-writing-formulas.md(各题材创作公式速查)references/genre-catalog.md(题材框架)· references/genre-core-mechanics.md(核心梗设计)
开头references/opening-design.md(黄金一章 / 三大基点 / 题材开头模板;短篇:「前3章」读作开篇首节~前1/3、七步法按目标字数等比缩放)references/hooks-chapter.md(开篇钩子类型)
格式与节奏references/format-and-structure.md(正文格式硬规范)references/writing-craft.md(三维度织入)· references/writing-workflow.md(设计/精修工作流)
对话references/dialogue-mastery.md(对话技法主文件:差异化/潜台词/对话节奏)references/writing-craft.md(对话权力博弈的结构化用法)
去AI味references/anti-ai-writing.md(AI指纹/核心规则/Show Don't Tell)references/banned-words.md(禁用词扫描)· references/quality-checklist.md(成稿检查)

---

语言

  • 跟随用户的语言回复,用户用什么语言就用什么语言回复
  • 中文回复遵循《中文文案排版指北》

Score

0–100
63/ 100

Grade

C

Popularity23/30

4,218 installs — solid traction. Source repo has 2,473 GitHub stars.

Completeness19/30

Documented: full SKILL.md body, one-line install. Missing: description, category/license metadata.

Trust15/25

Community skill with a public GitHub source repository you can review.

Freshness6/15

No update timestamp is tracked for this skill in our catalog.

Scored automatically from popularity, completeness, trust, and freshness — computed only from data in our catalog, never fabricated.

Proud of your score? Add this badge to your README.

Paste a snippet into your GitHub README. The badge updates automatically and links back to this page.

Story Short Write skill score badge previewScore badge

Markdown

[![Story Short Write skill](https://www.remoteopenclaw.com/skills/worldwonderer/oh-story-claudecode/story-short-write/badges/score.svg)](https://www.remoteopenclaw.com/skills/worldwonderer/oh-story-claudecode/story-short-write)

HTML

<a href="https://www.remoteopenclaw.com/skills/worldwonderer/oh-story-claudecode/story-short-write"><img src="https://www.remoteopenclaw.com/skills/worldwonderer/oh-story-claudecode/story-short-write/badges/score.svg" alt="Story Short Write skill"/></a>

Story Short Write FAQ

How do I install the Story Short Write skill?

Run “npx skills add https://github.com/worldwonderer/oh-story-claudecode --skill story-short-write” in your terminal. The skill is added to your agent's skills directory and picked up automatically on the next run — no restart or extra configuration needed.

What does the Story Short Write skill do?

| The full SKILL.md on this page shows the exact instructions the skill gives your agent.

Is the Story Short Write skill free?

Yes. Story Short Write is a free, open-source skill published from worldwonderer/oh-story-claudecode. As with any third-party skill, review the source repository before installing it into an agent with sensitive access.

Does Story Short Write work with Claude Code and OpenClaw?

Yes. Skills use the portable SKILL.md format, so Story Short Write works with Claude Code, OpenClaw, Codex, Hermes, and any other agent that reads SKILL.md skills.

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