UI Design Skill
This skill is the single entry point for visual work.
Use it for any user-facing HTML/CSS/JS output: landing pages, dashboards, product UI, internal tools, and portfolio pages.
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Step 1 — Pick the build track
Choose deliberately before coding:
- Track A (hand-built): static preview, vanilla HTML/CSS/JS, quick custom pages
- Track B (component library): React/Vite/Next project using shadcn/ui, HeroUI, or coss ui
Track decision and component-library strategy are always owned by ui-design.
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Step 2 — Taste Overlay Contract (mandatory)
Inside ui-design workflow, invoke taste-skill for exactly these 3 style blocks:
- Brief Inference
- Design Dials (layout variance / motion intensity / visual density)
- Anti-slop hard rules
Boundary
ui-designkeeps ownership of engineering quality and delivery.taste-skillprovides style direction and anti-template taste constraints.
This avoids overlap with ui-design’s engineering references (component libraries, a11y, preview, data dashboard implementation).
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Step 3 — Runtime order (use this every time)
- Use
ui-designto select Track A/B. - Run taste Brief Inference before writing UI code.
- Apply taste Design Dials to set style direction.
- For any interactive page, define a motion plan first (what animates, why, frequency, duration, easing, reduced-motion path).
- Implement with ui-design engineering rules (a11y/theme/responsive/component strategy/performance).
- Run taste Anti-slop check as final style gate before delivery.
One sentence summary:
- taste decides style character
- ui-design guarantees robust implementation
Hard rule: if the page has interactions, motion design is mandatory (at least tactile feedback + state transition feedback). Static-looking interaction states are treated as incomplete UI.
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Step 4 — Conflict arbitration
When rules overlap:
- Style conflict → taste-skill wins
- Engineering safety/correctness conflict → ui-design wins
Engineering safety includes: accessibility, responsive stability, interaction reliability, runtime correctness, and performance constraints.
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Step 5 — Where to read/download taste-skill (no local mirror)
Do not maintain a local mirror or version-stamp file.
Always read/update taste rules directly from GitHub:
- Repo:
https://github.com/Leonxlnx/taste-skill - Main skill to consult:
https://github.com/Leonxlnx/taste-skill/blob/main/skills/taste-skill/SKILL.md - Raw download URL:
https://raw.githubusercontent.com/Leonxlnx/taste-skill/main/skills/taste-skill/SKILL.md - Full skill package directory:
https://github.com/Leonxlnx/taste-skill/tree/main/skills
When taste-skill updates, re-check the GitHub source directly and apply needed changes in the ui-design overlay contract.
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Engineering references
| File | Purpose |
|---|---|
references/design-process.md | Engineering quality gate (a11y/theme/responsive/interaction/runtime checklist) |
references/component-libraries.md | shadcn/ui · HeroUI · coss ui selection + lookup workflow |
references/animations.md | Motion implementation standards, interactive-motion requirements (integrated with emil-design-eng decision framework), and GSAP usage notes |
references/charts.md | Chart.js/ECharts implementation patterns |
references/dashboards.md | Data sourcing, real-time updates, dashboard structure, performance |
| taste-skill GitHub source | Read style rules directly from GitHub: https://github.com/Leonxlnx/taste-skill/tree/main/skills |

