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Skills/jezweb/claude-skills/color-palette
color-palette logo

color-palette

jezweb/claude-skills
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Installation

npx skills add https://github.com/jezweb/claude-skills --skill color-palette

Summary

Generate complete, accessible colour palettes from a single brand hex. Produces 11-shade scale (50-950), semantic tokens, dark mode variants, Tailwind v4 CSS output, WCAG contrast checks. Use whenever the user supplies a brand hex and asks for a palette, mentions setting up a design system, wants Tailwind theme colours from a brand colour, or asks to check colour accessibility / contrast.

SKILL.md

Colour Palette Generator

Generate a complete, accessible colour system from a single brand hex. Produces Tailwind v4 CSS ready to paste into your project.

Workflow

Step 1: Get the Brand Hex

Ask for the primary brand colour. A single hex like #0D9488 is enough.

Step 2: Generate 11-Shade Scale

Convert hex to HSL, then generate shades by varying lightness while keeping hue constant.

Hex to HSL Conversion
function hexToHSL(hex) {
  hex = hex.replace(/^#/, '');
  const r = parseInt(hex.substring(0, 2), 16) / 255;
  const g = parseInt(hex.substring(2, 4), 16) / 255;
  const b = parseInt(hex.substring(4, 6), 16) / 255;

  const max = Math.max(r, g, b);
  const min = Math.min(r, g, b);
  const diff = max - min;

  let l = (max + min) / 2;
  let s = 0;
  if (diff !== 0) {
    s = l > 0.5 ? diff / (2 - max - min) : diff / (max + min);
  }

  let h = 0;
  if (diff !== 0) {
    if (max === r) h = ((g - b) / diff + (g < b ? 6 : 0)) / 6;
    else if (max === g) h = ((b - r) / diff + 2) / 6;
    else h = ((r - g) / diff + 4) / 6;
  }

  return { h: Math.round(h * 360), s: Math.round(s * 100), l: Math.round(l * 100) };
}
Lightness and Saturation Values
ShadeLightnessSaturation MultUse Case
5097%0.80Subtle backgrounds
10094%0.80Hover states
20087%0.85Borders, dividers
30075%0.90Disabled states
40062%0.95Placeholder text
50048%1.00Brand colour baseline
60040%1.00Primary actions (often the brand colour)
70033%1.00Hover on primary
80027%1.00Active states
90020%1.00Text on light bg
95010%1.00Darkest accents

Reduce saturation for lighter shades (50-200 by 15-20%, 300-400 by 5-10%) to prevent overly vibrant pastels. Keep full saturation for 500-950.

Complete Scale Generator
function generateShadeScale(brandHex) {
  const { h, s } = hexToHSL(brandHex);
  const shades = {
    50:  { l: 97, sMul: 0.8 },  100: { l: 94, sMul: 0.8 },
    200: { l: 87, sMul: 0.85 }, 300: { l: 75, sMul: 0.9 },
    400: { l: 62, sMul: 0.95 }, 500: { l: 48, sMul: 1.0 },
    600: { l: 40, sMul: 1.0 },  700: { l: 33, sMul: 1.0 },
    800: { l: 27, sMul: 1.0 },  900: { l: 20, sMul: 1.0 },
    950: { l: 10, sMul: 1.0 }
  };
  const result = {};
  for (const [shade, { l, sMul }] of Object.entries(shades)) {
    result[shade] = `hsl(${h}, ${Math.round(s * sMul)}%, ${l}%)`;
  }
  return result;
}
HSL to Hex Conversion
function hslToHex(h, s, l) {
  s = s / 100; l = l / 100;
  const c = (1 - Math.abs(2 * l - 1)) * s;
  const x = c * (1 - Math.abs((h / 60) % 2 - 1));
  const m = l - c / 2;
  let r = 0, g = 0, b = 0;
  if (h < 60) { r = c; g = x; }
  else if (h < 120) { r = x; g = c; }
  else if (h < 180) { g = c; b = x; }
  else if (h < 240) { g = x; b = c; }
  else if (h < 300) { r = x; b = c; }
  else { r = c; b = x; }
  r = Math.round((r + m) * 255);
  g = Math.round((g + m) * 255);
  b = Math.round((b + m) * 255);
  return `#${r.toString(16).padStart(2, '0')}${g.toString(16).padStart(2, '0')}${b.toString(16).padStart(2, '0')}`.toUpperCase();
}
Verification

Generated shades should look like the same colour family with smooth progression. Light shades (50-300) usable for backgrounds, dark shades (700-950) usable for text. Brand colour recognisable in 500-700.

---

Step 3: Map Semantic Tokens

Every background token MUST have a paired foreground token. Never use a background without its pair or dark mode will break.

Light Mode Tokens
TokenShadeUse Case
backgroundwhitePage backgrounds
foreground950Body text
cardwhiteCard backgrounds
card-foreground900Card text
popoverwhiteDropdown/tooltip backgrounds
popover-foreground950Dropdown text
primary600Primary buttons, links
primary-foregroundwhiteText on primary buttons
secondary100Secondary buttons
secondary-foreground900Text on secondary buttons
muted50Disabled backgrounds, subtle sections
muted-foreground600Muted text, captions
accent100Hover states, subtle highlights
accent-foreground900Text on accent backgrounds
destructivered-600Delete buttons, errors
destructive-foregroundwhiteText on destructive buttons
border200Input borders, dividers
input200Input field borders
ring600Focus rings
Dark Mode Tokens
TokenShadeUse Case
background950Page backgrounds
foreground50Body text
card900Card backgrounds
card-foreground50Card text
popover900Dropdown backgrounds
popover-foreground50Dropdown text
primary500Primary buttons (brighter in dark)
primary-foregroundwhiteText on primary buttons
secondary800Secondary buttons
secondary-foreground50Text on secondary buttons
muted800Disabled backgrounds
muted-foreground400Muted text
accent800Hover states
accent-foreground50Text on accent backgrounds
destructivered-500Delete buttons (brighter)
destructive-foregroundwhiteText on destructive
border800Borders
input800Input borders
ring500Focus rings
Dark Mode Inversion Pattern

Dark mode inverts lightness while preserving hue and saturation. Swap extremes (50 becomes 950, 950 becomes 50), preserve middle (500 stays near 500).

Light ShadeDark EquivalentRole
50950Backgrounds
100900Subtle backgrounds
200800Borders
500500 (slightly brighter)Brand baseline
600400Primary actions
95050Text colour

Key dark mode principles:

  • Use shade 500 (not 600) for primary -- brighter for visibility on dark backgrounds
  • Use shade 50 (off-white) for text instead of pure #FFFFFF -- easier on eyes
  • Borders need ~10-15% lighter than background (e.g. 800 border on 950 background)
  • Higher elevation = lighter colour (opposite of light mode shadows)
  • Always update foreground when changing background

---

Step 4: Check Contrast

WCAG Minimum Ratios
Content TypeAAAAA
Normal text (<18px or <14px bold)4.5:17:1
Large text (>=18px or >=14px bold)3:14.5:1
UI components (buttons, borders)3:1Not defined
Graphical objects (icons, charts)3:1Not defined

Target AA for most projects, AAA for high-accessibility needs (government, healthcare).

Luminance and Contrast Formulas
function getLuminance(hex) {
  hex = hex.replace(/^#/, '');
  const r = parseInt(hex.substring(0, 2), 16) / 255;
  const g = parseInt(hex.substring(2, 4), 16) / 255;
  const b = parseInt(hex.substring(4, 6), 16) / 255;
  const rsRGB = r <= 0.03928 ? r / 12.92 : Math.pow((r + 0.055) / 1.055, 2.4);
  const gsRGB = g <= 0.03928 ? g / 12.92 : Math.pow((g + 0.055) / 1.055, 2.4);
  const bsRGB = b <= 0.03928 ? b / 12.92 : Math.pow((b + 0.055) / 1.055, 2.4);
  return 0.2126 * rsRGB + 0.7152 * gsRGB + 0.0722 * bsRGB;
}

function getContrastRatio(hex1, hex2) {
  const lum1 = getLuminance(hex1);
  const lum2 = getLuminance(hex2);
  const lighter = Math.max(lum1, lum2);
  const darker = Math.min(lum1, lum2);
  return (lighter + 0.05) / (darker + 0.05);
}
Quick Check Table -- Light Mode
ForegroundBackgroundRatioPass?Use Case
950white18.5:1AAABody text
900white14.2:1AAACard text
700white8.1:1AAAText
600white5.7:1AAText, buttons
500white3.9:1FailToo light for text
white6005.7:1AAButton text
white7008.1:1AAAButton text
600505.4:1AAMuted section text
Quick Check Table -- Dark Mode
ForegroundBackgroundRatioPass?Use Case
5095018.5:1AAABody text
5090014.2:1AAACard text
4009508.2:1AAAMuted text
4009006.3:1AAMuted text
white6005.7:1AAButton text

Rule of thumb: For text, aim for 50%+ lightness difference between foreground and background.

Essential Pairs to Verify
  1. Body text: foreground on background (light: 950 on white = 18.5:1, dark: 50 on 950 = 18.5:1)
  2. Primary button: primary-foreground on primary (light: white on 600 = 5.7:1, dark: white on 500 = 3.9:1 -- borderline)
  3. Muted text: muted-foreground on muted (light: 600 on 50 = 5.4:1, dark: 400 on 800 = 4.1:1 -- may fail)
  4. Card text: card-foreground on card (light: 900 on white = 14.2:1, dark: 50 on 900 = 14.2:1)
Fixing Common Contrast Failures

White on primary-500 fails (3.9:1): Use primary-600 instead (5.7:1), or use dark text on the button.

Muted text in dark mode fails (400 on 800 = 4.1:1): Use 300 on 900 = 6.8:1.

Links hard to see (500 on white = 3.9:1): Use primary-700 (8.1:1), or add underline decoration.

---

Step 5: Output Tailwind v4 CSS

@import "tailwindcss";

@theme {
  /* Shade scale */
  --color-primary-50: #F0FDFA;
  --color-primary-100: #CCFBF1;
  --color-primary-200: #99F6E4;
  --color-primary-300: #5EEAD4;
  --color-primary-400: #2DD4BF;
  --color-primary-500: #14B8A6;
  --color-primary-600: #0D9488;
  --color-primary-700: #0F766E;
  --color-primary-800: #115E59;
  --color-primary-900: #134E4A;
  --color-primary-950: #042F2E;

  /* Light mode semantic tokens */
  --color-background: #FFFFFF;
  --color-foreground: var(--color-primary-950);
  --color-card: #FFFFFF;
  --color-card-foreground: var(--color-primary-900);
  --color-popover: #FFFFFF;
  --color-popover-foreground: var(--color-primary-950);
  --color-primary: var(--color-primary-600);
  --color-primary-foreground: #FFFFFF;
  --color-secondary: var(--color-primary-100);
  --color-secondary-foreground: var(--color-primary-900);
  --color-muted: var(--color-primary-50);
  --color-muted-foreground: var(--color-primary-600);
  --color-accent: var(--color-primary-100);
  --color-accent-foreground: var(--color-primary-900);
  --color-destructive: #DC2626;
  --color-destructive-foreground: #FFFFFF;
  --color-border: var(--color-primary-200);
  --color-input: var(--color-primary-200);
  --color-ring: var(--color-primary-600);
  --radius: 0.5rem;
}

/* Dark mode overrides */
.dark {
  --color-background: var(--color-primary-950);
  --color-foreground: var(--color-primary-50);
  --color-card: var(--color-primary-900);
  --color-card-foreground: var(--color-primary-50);
  --color-popover: var(--color-primary-900);
  --color-popover-foreground: var(--color-primary-50);
  --color-primary: var(--color-primary-500);
  --color-primary-foreground: #FFFFFF;
  --color-secondary: var(--color-primary-800);
  --color-secondary-foreground: var(--color-primary-50);
  --color-muted: var(--color-primary-800);
  --color-muted-foreground: var(--color-primary-400);
  --color-accent: var(--color-primary-800);
  --color-accent-foreground: var(--color-primary-50);
  --color-destructive: #EF4444;
  --color-destructive-foreground: #FFFFFF;
  --color-border: var(--color-primary-800);
  --color-input: var(--color-primary-800);
  --color-ring: var(--color-primary-500);
}

Copy assets/tailwind-colors.css as a starting template.

---

Component Usage Examples

// Primary button
<button className="bg-primary text-primary-foreground hover:bg-primary/90">Click me</button>

// Secondary button
<button className="bg-secondary text-secondary-foreground hover:bg-secondary/80">Cancel</button>

// Card
<div className="bg-card text-card-foreground border-border rounded-lg">
  <h2>Title</h2>
  <p className="text-muted-foreground">Description</p>
</div>

// Input
<input className="bg-background text-foreground border-input focus:ring-ring" />

---

Common Adjustments

  • Too vibrant at light shades: Reduce saturation by 10-20%
  • Poor contrast on primary: Use shade 700+ for text
  • Dark mode too dark: Use shade 900 instead of 950 for backgrounds
  • Brand colour too light/dark: Adjust to shade 500-600 range
  • Dark mode looks washed out: Use shade 500 for primary (brighter than light mode's 600)
  • Pure white text too harsh in dark mode: Use shade 50 (off-white) instead
  • Dark mode muted text fails contrast: Use more extreme shades (300 on 900 instead of 400 on 800)

Brand Identity Adjustments

  • Conservative brands (finance, law): Use primary-700 for buttons, reduce saturation in light shades
  • Vibrant brands (creative, tech): Use primary-500-600, keep full saturation
  • Minimal brands (design, architecture): Use primary sparingly, emphasise muted tones, subtle borders (primary-100)

---

Verification Checklist

  • [ ] Body text: >=4.5:1 (normal) or >=3:1 (large)
  • [ ] Primary button text: >=4.5:1
  • [ ] Secondary button text: >=4.5:1
  • [ ] Muted text: >=4.5:1
  • [ ] Links: >=4.5:1 (or underlined)
  • [ ] UI elements (borders): >=3:1
  • [ ] Focus indicators: >=3:1
  • [ ] Error text: >=4.5:1
  • [ ] Dark mode: All above checks pass
  • [ ] Every background has a foreground pair
  • [ ] Brand colour recognisable in both modes
  • [ ] Borders visible but not harsh
  • [ ] Cards/sections have clear boundaries

Test both modes before shipping.

---

Optional References

  • Online contrast checkers: WebAIM (webaim.org/resources/contrastchecker), Coolors (coolors.co/contrast-checker), Accessible Colors (accessible-colors.com)
  • CI/CD contrast tests: Use getContrastRatio() in test suites to assert minimum ratios for all token pairs
  • Transparent/gradient edge cases: For colours with opacity, calculate against final rendered colour. For gradients, check both endpoints.
  • OLED dark mode: Use @media (prefers-contrast: high) with #000000 background for battery savings on AMOLED screens
  • Multi-colour palettes: Generate separate shade scales for each brand colour, map to different semantic roles (primary, accent)
  • Palette visualisation tools: coolors.co, paletton.com, Figma swatches
  • assets/tailwind-colors.css — Complete CSS output template

Score

0–100
63/ 100

Grade

C

Popularity15/30

2,232 installs — growing adoption.

Completeness27/30

Documented: full SKILL.md body, description, one-line install. Missing: category/license metadata.

Trust15/25

Community skill with a public GitHub source repository you can review.

Freshness6/15

No update timestamp is tracked for this skill in our catalog.

Scored automatically from popularity, completeness, trust, and freshness — computed only from data in our catalog, never fabricated.

Proud of your score? Add this badge to your README.

Paste a snippet into your GitHub README. The badge updates automatically and links back to this page.

Color Palette skill score badge previewScore badge

Markdown

[![Color Palette skill](https://www.remoteopenclaw.com/skills/jezweb/claude-skills/color-palette/badges/score.svg)](https://www.remoteopenclaw.com/skills/jezweb/claude-skills/color-palette)

HTML

<a href="https://www.remoteopenclaw.com/skills/jezweb/claude-skills/color-palette"><img src="https://www.remoteopenclaw.com/skills/jezweb/claude-skills/color-palette/badges/score.svg" alt="Color Palette skill"/></a>

Color Palette FAQ

How do I install the Color Palette skill?

Run “npx skills add https://github.com/jezweb/claude-skills --skill color-palette” in your terminal. The skill is added to your agent's skills directory and picked up automatically on the next run — no restart or extra configuration needed.

What does the Color Palette skill do?

Generate complete, accessible colour palettes from a single brand hex. Produces 11-shade scale (50-950), semantic tokens, dark mode variants, Tailwind v4 CSS output, WCAG contrast checks. Use whenever the user supplies a brand hex and asks for a palette, mentions setting up a design system, wants Tailwind theme colours from a brand colour, or asks to check colour accessibility / contrast. The full SKILL.md on this page shows the exact instructions the skill gives your agent.

Is the Color Palette skill free?

Yes. Color Palette is a free, open-source skill published from jezweb/claude-skills. As with any third-party skill, review the source repository before installing it into an agent with sensitive access.

Does Color Palette work with Claude Code and OpenClaw?

Yes. Skills use the portable SKILL.md format, so Color Palette works with Claude Code, OpenClaw, Codex, Hermes, and any other agent that reads SKILL.md skills.

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