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Skills/boshu2/agentops/council
council logo

council

boshu2/agentops
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Installation

npx skills add https://github.com/boshu2/agentops --skill council

Summary

Run multi-judge consensus.

SKILL.md

/council — Multi-Model Consensus Council

Convene N independent reasoners over a shared briefing and return one synthesis. --mode selects the deliberation pattern — brainstorm, debate, or verdict. Everything else (--focus, --depth, --runtime, --roster) is an orthogonal knob.

Loop position

Cross-cutting judgment gate available at any operating loop move where multi-model consensus is required: typically pre-flight on the slice plan (between moves 3 and 4), per-slice on non-mechanical correctness (move 6), and on the bead acceptance roll-up. Council does not own a loop move — it provides verdicts that other moves consume. Use it at slice level when a single test cannot capture taste; use it at bead level when acceptance examples are passing but the consumer-facing behavior still needs adversarial review.

Quick Start

/council validate this plan                                    # verdict mode (the default)
/council --mode=brainstorm caching approaches                  # brainstorm mode
/council --mode=debate should we adopt event sourcing?         # debate mode (named personas duel)
/council --depth=quick validate recent                         # fast inline check
/council --mode=brainstorm --focus=research k8s upgrade paths   # research = focused brainstorm
/council --roster=security-audit validate the auth system      # preset persona roster
/council --depth=deep --runtime=mixed --roster=leadership-quartet validate product thesis
/council --adversarial validate the auth system                # verdict over 2 adversarial rounds
/council                                                       # infers mode from context

Council works independently — no RPI workflow, no ratchet chain, no ao CLI required.

Modes — the deliberation taxonomy

--mode selects one of exactly three deliberation patterns; verdict is the default. The taxonomy is frozen as an executable spec — references/council-modes.feature.

--modePatternSynthesis
brainstormdiverge — agents generate options independently before any cross-talkranked set of ideas, perspectives, risks (no PASS/WARN/FAIL)
debatecontend — independent positions → adversarial 0–1000 cross-scoring → reveal roundranked decision with recorded dissent
verdict (default)converge — agents judge the artifact against the bar independentlyone PASS / WARN / FAIL with consolidated findings

verdict runs when --mode is omitted. validate is a verdict alias; research folds into brainstorm (--focus=research). When --mode is omitted council infers it from natural language — trigger words in references/task-type-rigor-gate.md.

Mode and focus are orthogonal. --mode is the deliberation pattern; --focus is the subject. --depth, --runtime, and --roster are knobs, never modes. Every mode runs the same lifecycle — convene → brief → deliberate → synthesize → record — and deliberate always isolates each agent before any cross-talk. Full taxonomy, knob aliases (--quick/--deep/--mixed), and the lifecycle contract: references/modes.md.

Spawn backend (MANDATORY)

Council requires a runtime that can spawn parallel subagents and (for debate and --adversarial) send messages between agents. If no multi-agent capability is detected, fall back to --depth=quick (inline single-agent). Skills describe WHAT to do, not WHICH tool — see skills/shared/SKILL.md for the capability contract. Backend-specific spawn/wait/message/cleanup examples:

  • Claude Native Teams → references/backend-claude-teams.md · Codex Sub-Agents / CLI → references/backend-codex-subagents.md
  • Background Tasks → references/backend-background-tasks.md · Inline → references/backend-inline.md
  • Shared Claude feature contract → skills/shared/references/claude-code-latest-features.md (local mirror: references/claude-code-latest-features.md)

See references/cli-spawning.md for the council-specific spawning flow (phases, timeouts, output collection).

Debate mode (--mode=debate)

--mode=debate convenes 2–4 named domain-expert personas who duel: each writes an independent verdict in character, every persona adversarially cross-scores every rival 0–1000, then a mandatory reveal round forces concessions and surfaces blind spots. Synthesis is a score matrix → a ranked decision with dissent kept verbatim. dueling-idea-wizards maps to --mode=debate --focus=ideas; the legacy expert-council command routes here.

Constraints: personas decide and the orchestrator only counts; the briefing goes on disk, never through argv; the reveal is never skipped. Per-phase persona-slate / duel / reveal / score-matrix templates: references/dueling-route.md.

Aliases (absorbed skills)

These trigger phrases route to --mode=debate — there is no separate skill (the former expert-council skill was absorbed here):

You typedRuns
"expert-council \<question\>"/council --mode=debate <question>
"expert-council" (slate of named experts)/council --mode=debate — persona slate confirmed in Phase 1
"expert council", "dueling council", "council of \<names\>"/council --mode=debate
"dueling-idea-wizards"/council --mode=debate --focus=ideas

When invoked under any of these, run debate mode directly with the same arguments — do not run a separate workflow.

Adversarial round (--adversarial) — a verdict intensifier

--adversarial is a verdict-mode flag, not the debate mode. It runs verdict over two rounds — R1 independent verdicts, R2 steel-manning revision via backend messaging — for high-stakes verdicts where judges are likely to disagree (security audits, architecture decisions, migration plans). Skip it for routine validation where consensus is expected. Full protocol: references/adversarial-protocol.md.

Incompatibilities:

  • --depth=quick and --adversarial cannot be combined. If both are passed, exit with error: "Error: --quick and --adversarial are incompatible."
  • --adversarial only applies to verdict mode. Combined with --mode=brainstorm or --mode=debate, exit with error: "Error: --adversarial is only supported with verdict mode."

---

Architecture

See references/architecture-flow.md for the context-budget rule, full Phase 1→3 execution flow diagram, reviewer-config loading, graceful degradation table, effort levels, and pre-flight checks.

---

Packet Format (JSON)

See references/packet-format.md for the full JSON packet schema (fields, output_schema, judge-prompt boundary rules) and the Empirical Evidence Rule for feasibility reviews.

---

Perspectives

Perspectives & Presets: Use Read tool on skills/council/references/personas.md for persona definitions, preset configurations, and custom perspective details.

Auto-Escalation: When --preset or --perspectives specifies more perspectives than the current judge count, automatically escalate judge count to match. The --count flag overrides auto-escalation.

Mixed-mode perspective assignment: Under --mixed, the perspective list is built once and each perspective is assigned to one Claude judge and one Codex judge with identical prompt and packet. This produces head-to-head pairs (perspective × vendor) so verdict differences isolate the vendor variable. Without --preset or --perspectives, both vendors run 3 generic judges each (6 total). With a 4-perspective preset like security-audit, plan-review, or leadership-quartet, both vendors run those 4 perspectives (8 total). Do not split perspectives across vendors — symmetric pairing is the whole point of --mixed.

---

Named Perspectives & Consensus

See references/consensus-and-output.md for named-perspective usage (--perspectives, --perspectives-file, YAML format, flag priority), consensus verdict rules (PASS/WARN/FAIL combination table, DISAGREE resolution), and the finding-extraction flywheel protocol. See references/personas.md for built-in presets.

---

Explorer Sub-Agents

Explorer Details: Use Read tool on skills/council/references/explorers.md for explorer architecture, prompts, sub-question generation, and timeout configuration.

Summary: Judges can spawn explorer sub-agents (--explorers=N, max 5) for parallel deep-dive research. Total agents = judges * (1 + explorers), capped at MAX_AGENTS=12.

---

Agent Prompts

Agent Prompts: Use Read tool on skills/council/references/agent-prompts.md for judge prompts (default and perspective-based), consolidation prompt, and debate R2 message template.

---

Output Format & Consensus Rules

Consensus verdict combination rules, DISAGREE handling, and the finding-extraction flywheel protocol live in references/consensus-and-output.md. Full report templates (validate, brainstorm, research) and debate-report additions live in references/output-format.md. All reports write to .agents/council/YYYY-MM-DD-<type>-<target>.md. Findings extraction targets .agents/council/extraction-candidates.jsonl; see references/finding-extraction.md for schema and classification heuristics.

Core consensus rules: All PASS -> PASS; Any FAIL -> FAIL; Mixed PASS/WARN -> WARN; cross-vendor disagreement -> DISAGREE.

---

Configuration

Minimum quorum: 1 agent. Recommended: 80% of judges. On timeout, proceed with remaining judges and note in report. On user cancellation, shutdown all judges and generate partial report with INCOMPLETE marker.

Env varDefault
COUNCIL_CLAUDE_MODELsonnet
COUNCIL_EXPLORER_MODELsonnet
COUNCIL_CODEX_MODELgpt-5.3-codex
COUNCIL_TIMEOUT120
COUNCIL_EXPLORER_TIMEOUT60
COUNCIL_R2_TIMEOUT90
FlagDescription
--technique=<name>Brainstorm technique (reverse, scamper, six-hats). See references/brainstorm-techniques.md.
--profile=<name>Model quality profile (balanced, budget, fast, inherit, quality, thorough). See references/model-profiles.md.

See references/flags-reference.md for the full flag and environment variable reference (COUNCIL_TIMEOUT, COUNCIL_CODEX_MODEL, --deep, --mixed, --adversarial, --evidence, --commit-ready, --preset, --profile, and all other flags).

---

CLI Spawning Commands

CLI Spawning: Use Read tool on skills/council/references/cli-spawning.md for team setup, Claude/Codex agent spawning, parallel execution, debate R2 commands, cleanup, and model selection.

---

Examples

See references/examples-extended.md for the full example catalog and walkthroughs (fast single-agent validation, adversarial debate, cross-vendor consensus with explorers).

---

Troubleshooting

See references/troubleshooting.md for common error messages, causes, and solutions, plus the judge→council migration table.

---

Multi-Agent Architecture

See references/multi-agent-architecture.md for the deliberation protocol, communication rules, Ralph Wiggum compliance, degradation behavior, and judge naming convention.

---

See Also

  • skills/vibe/SKILL.md — Complexity + council for code validation (uses --preset=code-review when spec found)
  • skills/pre-mortem/SKILL.md — Plan validation (uses --preset=plan-review, always 3 judges)
  • skills/post-mortem/SKILL.md — Work wrap-up (uses --preset=retrospective, always 3 judges + retro)
  • skills/swarm/SKILL.md — Multi-agent orchestration
  • skills/standards/SKILL.md — Language-specific coding standards
  • skills/research/SKILL.md — Codebase exploration (complementary to --mode=brainstorm --focus=research)

Reference Documents

  • references/modes.md
  • references/council-modes.feature
  • references/dueling-route.md
  • references/cross-vendor-duel-when-to-use.md — Strategic call (when Opus+Codex is worth the cost) + score-symmetry diagnostic
  • references/architecture-flow.md
  • references/packet-format.md
  • references/flags-reference.md
  • references/examples-extended.md
  • references/troubleshooting.md
  • references/multi-agent-architecture.md
  • references/task-type-rigor-gate.md
  • references/consensus-and-output.md
  • references/model-routing.md
  • references/backend-background-tasks.md
  • references/backend-claude-teams.md
  • references/backend-codex-subagents.md
  • references/backend-inline.md
  • references/brainstorm-techniques.md
  • references/claude-code-latest-features.md
  • references/model-profiles.md
  • references/presets.md
  • references/quick-mode.md
  • references/ralph-loop-contract.md
  • references/agent-prompts.md
  • references/cli-spawning.md
  • references/adversarial-protocol.md
  • references/explorers.md
  • references/finding-extraction.md
  • references/output-format.md
  • references/personas.md
  • references/caching-guidance.md
  • references/reviewer-config-example.md
  • references/strategic-doc-validation.md
  • references/evidence-mode.md
  • ../shared/references/backend-background-tasks.md
  • ../shared/references/backend-claude-teams.md
  • ../shared/references/backend-codex-subagents.md
  • ../shared/references/backend-inline.md
  • ../shared/references/claude-code-latest-features.md
  • ../shared/references/ralph-loop-contract.md

Score

0–100
55/ 100

Grade

C

Popularity15/30

2,390 installs — growing adoption.

Completeness19/30

Documented: full SKILL.md body, one-line install. Missing: description, category/license metadata.

Trust15/25

Community skill with a public GitHub source repository you can review.

Freshness6/15

No update timestamp is tracked for this skill in our catalog.

Scored automatically from popularity, completeness, trust, and freshness — computed only from data in our catalog, never fabricated.

Proud of your score? Add this badge to your README.

Paste a snippet into your GitHub README. The badge updates automatically and links back to this page.

Council skill score badge previewScore badge

Markdown

[![Council skill](https://www.remoteopenclaw.com/skills/boshu2/agentops/council/badges/score.svg)](https://www.remoteopenclaw.com/skills/boshu2/agentops/council)

HTML

<a href="https://www.remoteopenclaw.com/skills/boshu2/agentops/council"><img src="https://www.remoteopenclaw.com/skills/boshu2/agentops/council/badges/score.svg" alt="Council skill"/></a>

Council FAQ

How do I install the Council skill?

Run “npx skills add https://github.com/boshu2/agentops --skill council” in your terminal. The skill is added to your agent's skills directory and picked up automatically on the next run — no restart or extra configuration needed.

What does the Council skill do?

Run multi-judge consensus. The full SKILL.md on this page shows the exact instructions the skill gives your agent.

Is the Council skill free?

Yes. Council is a free, open-source skill published from boshu2/agentops. As with any third-party skill, review the source repository before installing it into an agent with sensitive access.

Does Council work with Claude Code and OpenClaw?

Yes. Skills use the portable SKILL.md format, so Council works with Claude Code, OpenClaw, Codex, Hermes, and any other agent that reads SKILL.md skills.

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