tldraw Whiteboard Diagrams
Overview
Generate modern whiteboard-style diagrams as .tldr JSON files and export to PNG/SVG using @kitschpatrol/tldraw-cli. tldraw produces clean hand-drawn aesthetic diagrams with rich shape libraries and smooth arrow routing — well-suited for casual or whiteboard-style visualizations.
Format: .tldr JSON Export: PNG, SVG (via @kitschpatrol/tldraw-cli) Aesthetic: Hand-drawn whiteboard style by default; switchable to clean fonts via font prop.
When to Use
Explicit triggers: user says "diagram", "flowchart", "draw", "visualize", "whiteboard diagram", "tldraw diagram", "architecture diagram", "sketch this out".
Proactive triggers:
- Explaining a system with 3+ interacting components
- Describing a multi-step process, data flow, or pipeline
- Showing relationships between services/modules
- Architecture overviews, sequence flows, decision trees, ML model layers
Skip when: a simple list or table suffices, the user wants a polished business-presentation diagram (prefer drawio-skill), or the user is in a quick Q&A flow.
When NOT to use it — route elsewhere:
- Logos / solid-color graphics / filled icons: tldraw has no opaque fill (
solid= light tint; white-on-dark can't be reproduced) → use the drawio skill or the original vector file. - Precise vector geometry or strict (hollow-arrow) UML → drawio (or plantuml for UML).
- Auto-layout of many nodes → mermaid (tldraw needs manual coordinates).
- A pixel-faithful copy of an existing image → not a diagram-skill task.
Prerequisites
# Install tldraw-cli
npm install -g @kitschpatrol/tldraw-cli
# Verify
tldraw --version
Works identically on macOS, Windows, and Linux.
First-export note: tldraw export renders through a pinned Chrome build via puppeteer. The first export can fail with Could not find Chrome (ver. <x>). The error names the exact version it needs — install it once, then exports work:
# The error message names the version; substitute it here
npx puppeteer browsers install chrome@<version-from-error>
(Installs to ~/.cache/puppeteer; only needed once per CLI version.)
Workflow
Before starting, assess whether the user's request is specific enough. If key details are missing, ask 1-3 focused questions:
- Diagram type — which preset? (Architecture, Flowchart, Sequence, ML/DL, ERD, UML, or general)
- Output format — PNG (default), SVG?
- Output location — default is the user's working dir; honor any explicit path the user gives (e.g. "put it in
./artifacts/"). Don't ask if they didn't mention one. - Scope/fidelity — how many components? Any specific technologies or labels?
Skip clarification if the request already specifies these details or is clearly simple (e.g., "draw a flowchart of X").
- Check deps — verify
tldraw --versionsucceeds; if missing, runnpm install -g @kitschpatrol/tldraw-cli. - Plan — identify shapes (geo type per node), connections (arrows with source/target), and layout (TB or LR, group by tier/role). Sketch a coordinate grid before writing JSON.
- Generate — write the
.tldrJSON file. Default output dir is the user's working dir; if the user specified a path or directory (e.g../artifacts/),mkdir -pit first and write there. Apply the same dir choice to PNG/SVG exports in steps 4 and 7. - Export draft — run CLI to produce a PNG for preview.
- Self-check — use the agent's built-in vision capability to read the exported PNG, catch obvious issues, auto-fix before showing the user (requires a vision-enabled model such as Claude Sonnet/Opus). If vision is unavailable, skip this step.
- Review loop — show image to user, collect feedback, apply targeted JSON edits, re-export, repeat until approved.
- Final export — export the approved version to all requested formats; report file paths for both the
.tldrsource and exported image(s).
Step 5: Self-Check
After exporting the draft PNG, use the agent's vision capability (e.g., Claude's image input) to read the image and check for these issues before showing the user. If the agent does not support vision, skip self-check and show the PNG directly.
tldraw's own AI agent flags exactly three structural defects — text overflow (a box too small for its label), overlapping text, and friendless arrows (an arrow with an unbound end). The first three rows below target those; size boxes correctly up front (see "Sizing boxes to fit labels") and they rarely occur.
| Check | What to look for | Auto-fix action |
|---|---|---|
| Text overflow | Label spills past the shape's border, or the box looks taller than you set (tldraw auto-grows an undersized box) | Increase w/h to fit the label — see the sizing formula below |
| Overlapping text | Two text-bearing shapes' labels touch or overlap, hurting legibility | Shift shapes apart by ≥200px |
| Friendless arrow | An arrow with one end not connected to a shape (floats loose) | Bind both ends: every arrow's start and end need a boundShapeId matching an existing shape |
| Off-canvas shapes | Shapes at negative coordinates or far from the main group | Move to positive coordinates near the cluster |
| Arrow-shape overlap | An arrow visually crosses through an unrelated shape | Adjust bend value or move endpoints to a different normalizedAnchor side |
| Stacked arrows | Multiple arrows overlap each other on the same path | Distribute normalizedAnchor across the shape perimeter (use different x/y values) |
- Max 2 self-check rounds — if issues remain after 2 fixes, show the user anyway.
- Re-export after each fix and re-read the new PNG.
Step 6: Review Loop
After self-check, show the exported image and ask the user for feedback.
Targeted edit rules — for each type of feedback, apply the minimal JSON change:
| User request | JSON edit action |
|---|---|
| Change color of X | Find shape by props.text matching X, update props.color |
| Add a new node | Append a new shape record with next available index, position near related nodes |
| Remove a node | Delete the shape record and any arrow records bound to it |
| Move shape X | Update the shape's x/y fields |
| Resize shape X | Update props.w/props.h |
| Add arrow from A to B | Append a new arrow record binding to A and B's shape ids |
| Change label text | Update props.text on the matching shape or arrow |
| Change layout direction | Full regeneration — replan the grid and rebuild |
Rules:
- For single-element changes: edit the existing JSON in place — preserves layout tuning from prior iterations.
- For layout-wide changes (e.g., swap LR↔TB, "start over"): regenerate full JSON.
- Overwrite the same
{name}.pngeach iteration — do not createv1,v2,v3files. - After applying edits, re-export and show the updated image.
- Loop continues until user says approved / done / LGTM.
- Safety valve: after 5 iteration rounds, suggest the user open the
.tldrfile in tldraw.com or the desktop app for fine-grained adjustments.
---
File Format
Complete .tldr Skeleton
{
"tldrawFileFormatVersion": 1,
"schema": {
"schemaVersion": 1,
"storeVersion": 4,
"recordVersions": {
"asset": {"version": 1, "subTypeKey": "type", "subTypeVersions": {"image": 2, "video": 2, "bookmark": 0}},
"camera": {"version": 1},
"document": {"version": 2},
"instance": {"version": 17},
"instance_page_state": {"version": 3},
"page": {"version": 1},
"shape": {"version": 3, "subTypeKey": "type", "subTypeVersions": {"group": 0, "embed": 4, "bookmark": 1, "image": 2, "text": 1, "draw": 1, "geo": 7, "line": 0, "note": 4, "frame": 0, "arrow": 1, "highlight": 0, "video": 1}},
"instance_presence": {"version": 4},
"pointer": {"version": 1}
}
},
"records": [
{"id": "document:document", "typeName": "document", "gridSize": 10, "name": "", "meta": {}},
{"id": "page:page1", "typeName": "page", "name": "Page 1", "index": "a1", "meta": {}}
/* shapes and arrows go here */
]
}
Critical rules:
document:documentandpage:page1records are ALWAYS required.- All shapes go in the
recordsarray after the page record. - All shapes have
"parentId": "page:page1". - Shape IDs use format
"shape:xxx"with unique suffix (e.g.,"shape:s1","shape:a1"). indexvalues are fractional-index keys. Use"a"+ one base-62 character, in order:"a0"–"a9", then"aA"–"aZ", then"aa"–"az"(62 ordered keys — enough for any normal diagram).- Do not append a second character:
"a10"is invalid. And never use a leading"b"/"c"("b1","c1","b0") — those encode a longer integer part, so they are malformed fractional keys and triggerinvalidRecords. Stick to the single-character"a*"keys above.
---
Geo Shape Record
{
"id": "shape:s1",
"typeName": "shape",
"type": "geo",
"parentId": "page:page1",
"index": "a1",
"x": 100,
"y": 100,
"rotation": 0,
"isLocked": false,
"opacity": 1,
"meta": {},
"props": {
"w": 180,
"h": 60,
"geo": "rectangle",
"color": "blue",
"labelColor": "black",
"fill": "semi",
"dash": "draw",
"size": "m",
"font": "draw",
"text": "API Gateway",
"align": "middle",
"verticalAlign": "middle",
"growY": 0,
"url": ""
}
}
Geo Types
geo value | Use for |
|---|---|
rectangle | services, modules, components |
ellipse | databases, start/end nodes |
oval | pill-shaped start/end terminators (flowcharts) |
diamond | decision points |
cloud | external services, infrastructure |
hexagon | event hubs, message buses |
triangle | gateways, load balancers |
star | highlights, key features |
pentagon | stages, milestones |
octagon | stop / terminal / blocking states |
trapezoid | manual operations, transforms |
rhombus / rhombus-2 | parallelograms — I/O steps (left/right slant) |
arrow-right / arrow-left / arrow-up / arrow-down | directional flow blocks, data movement |
x-box | failed / invalid / rejected states (box with ✕) |
check-box | passed / validated / done states (box with ✓) |
heart | accents (rarely needed for technical diagrams) |
All 20 geo values are valid; the above are the useful subset for technical diagrams.
Color Palette
color | Use for |
|---|---|
blue | clients, core services |
green | success, databases, storage |
orange | queues, event buses, warnings |
red | external APIs, errors, alerts |
light-red | soft alerts, secondary warnings |
violet | gateways, security, auth |
yellow | decisions, caches |
grey | neutral, background, legacy |
light-blue | secondary services, metadata |
light-violet | soft auth/security, secondary gateways |
light-green | soft success, secondary storage |
white | blank/empty nodes, placeholders (pair with fill: solid) |
black | titles, emphasis |
Full palette (13): black, grey, light-violet, violet, blue, light-blue, yellow, orange, green, light-green, light-red, red, white.
Style Options
| Property | Values | Notes |
|---|---|---|
fill | semi, solid, none, pattern | semi = tinted fill (recommended) |
dash | draw, solid, dashed, dotted | draw = hand-drawn default |
size | s, m, l, xl | m = default |
font | draw, sans, serif, mono | draw = default whiteboard style |
---
Arrow Record
{
"id": "shape:a1",
"typeName": "shape",
"type": "arrow",
"parentId": "page:page1",
"index": "aG",
"x": 0,
"y": 0,
"rotation": 0,
"isLocked": false,
"opacity": 1,
"meta": {},
"props": {
"dash": "draw",
"size": "m",
"fill": "none",
"color": "black",
"labelColor": "black",
"bend": 0,
"start": {
"type": "binding",
"boundShapeId": "shape:s1",
"normalizedAnchor": {"x": 0.5, "y": 1},
"isExact": false
},
"end": {
"type": "binding",
"boundShapeId": "shape:s2",
"normalizedAnchor": {"x": 0.5, "y": 0},
"isExact": false
},
"arrowheadStart": "none",
"arrowheadEnd": "arrow",
"text": "",
"font": "draw"
}
}
Arrow Connection Rules
- Arrow record
xandyare always0, 0. - Use
"type": "binding"withboundShapeIdto connect to a specific shape. normalizedAnchorspecifies WHERE on the target shape the arrow connects (0–1 range):{x: 0.5, y: 0}= top center{x: 0.5, y: 1}= bottom center{x: 0, y: 0.5}= left center{x: 1, y: 0.5}= right center{x: 0.5, y: 0.5}= center- Add
"text": "label"in arrow props for labeled connections. - Use
"bend": 20(or-20) for slight curves to avoid overlap with other arrows. - For dashed/dotted arrows (e.g., async flows, optional links), set
"dash": "dashed"or"dotted". - Set
"spline": "cubic"for a smooth curved arrow (default"line"is straight/elbow). Useful for skip connections and back-edges.
Arrowheads
arrowheadStart and arrowheadEnd each accept any of these 9 values (all render in @kitschpatrol/tldraw-cli):
| Value | Looks like | Use for | ||
|---|---|---|---|---|
none | (no head) | start of a one-way arrow | ||
arrow | open V | default flow direction | ||
triangle | filled ▶ | UML inheritance / "is-a" | ||
diamond | filled ◆ | UML composition / aggregation (on the owner end) | ||
dot | ● | sequence-diagram message endpoints | ||
square | ■ | terminal / fixed endpoint | ||
bar | \ | "stop" / boundary marker | ||
pipe | \ | \ | alternative boundary marker | |
inverted | hollow V | de-emphasized direction |
Default arrows use "arrowheadStart": "none", "arrowheadEnd": "arrow". For bidirectional links set both ends to "arrow".
Distributing Arrows on a Shape
When multiple arrows connect to the same shape, assign different normalizedAnchor points to prevent stacking:
| Position | x | y | Use when |
|---|---|---|---|
| Top center | 0.5 | 0 | connecting to node above |
| Top-left | 0.25 | 0 | 2nd connection from top |
| Top-right | 0.75 | 0 | 3rd connection from top |
| Right center | 1 | 0.5 | connecting to node on right |
| Bottom center | 0.5 | 1 | connecting to node below |
| Left center | 0 | 0.5 | connecting to node on left |
Rule: if a shape has N connections on one side, space them evenly (e.g., 3 connections on bottom → x = 0.25, 0.5, 0.75).
Multiple Arrows Between the Same Two Nodes
The anchor-distribution rule above spreads arrows going to different nodes. When N arrows connect the same pair (e.g., bidirectional request/response, or several relationships A↔B), anchors can't separate them — instead spread the bend values symmetrically so the arrows fan out into distinct arcs:
- Pick a max bend
amount(≈ 30–60; larger for nodes that are far apart). - Assign the N arrows bends evenly spaced from
−amountto+amount: - 2 arrows →
bend: -amount,bend: +amount - 3 arrows →
bend: -amount,0,+amount - General:
bend[i] = -amount + i (2amount / (N-1))fori = 0..N-1 - A straight arrow plus a single curved one (
bend: 0andbend: 40) reads cleanly for a request/response pair.
---
Container & Annotation Shapes
Beyond geo and arrow, two more shape types are useful for technical diagrams.
Frame (labeled container — tiers, subsystems, swimlanes)
A frame is a native rectangular container with a title. Use it to group a tier or subsystem with a visible boundary; stack several frames to approximate swimlanes.
{
"id": "shape:frame1", "typeName": "shape", "type": "frame",
"parentId": "page:page1", "index": "a1",
"x": 60, "y": 60, "rotation": 0, "isLocked": false, "opacity": 1, "meta": {},
"props": { "w": 360, "h": 220, "name": "Backend Tier", "color": "black" }
}
props.nameis the title shown at the frame's top-left.- Child shapes set
"parentId": "shape:frame1"(notpage:page1), and theirx/yare relative to the frame's top-left corner, not the page. A child atx: 40, y: 60sits 40px in and 60px down from the frame's origin. - Frames render as a clean (non-hand-drawn) rectangle — good for structural grouping. Arrows can still bind across frames normally.
Note (sticky-note annotation / callout)
A note is a sticky note — ideal for TODOs, callouts, and comments layered onto a diagram.
{
"id": "shape:n1", "typeName": "shape", "type": "note",
"parentId": "page:page1", "index": "a4",
"x": 480, "y": 80, "rotation": 0, "isLocked": false, "opacity": 1, "meta": {},
"props": { "color": "yellow", "size": "m", "text": "TODO: add retry\nlogic here",
"font": "draw", "align": "middle", "verticalAlign": "middle",
"growY": 0, "fontSizeAdjustment": 0, "url": "", "scale": 1, "labelColor": "black" }
}
- A note has no
w/h— it's a fixed square (~200px) that auto-grows for longer text. Don't addw/h. yellowis the classic sticky color; any palette color works.- Use notes sparingly — for annotations about the diagram, not as primary nodes (use
geofor those).
---
Index Ordering Rules
Indices control z-order (stacking). Use this sequence:
a1, a2, a3, a4, a5, a6, a7, a8, a9,
aA, aB, aC, aD, aE, aF, aG, aH, aI, aJ, aK, aL, aM,
aN, aO, aP, aQ, aR, aS, aT, aU, aV, aW, aX, aY, aZ,
aa, ab, ac, ... az ← continue here past aZ; never "a10"
- Geo shapes first:
a1throughaF(or as many as needed). - Arrow shapes after:
aG,aH, etc. - Every shape must have a unique index.
---
Layout Tips
Spacing — scale with complexity:
| Diagram complexity | Nodes | Horizontal gap | Vertical gap |
|---|---|---|---|
| Simple | ≤5 | 200px | 150px |
| Medium | 6–10 | 280px | 200px |
| Complex | >10 | 350px | 250px |
Sizing boxes to fit labels (do this up front, not in self-check): the draw font is wide. Compute w/h from the label so text never clips. Approximate per-character width and line height for the default draw font:
size | char width (px) | line height (px) |
|---|---|---|
s | 11 | 18 |
m (default) | 15 | 28 |
l | 22 | 40 |
xl | 32 | 56 |
With padding = 16 on each side:
w = ceil(longest_line_chars char_width + 2padding), then round up to the next multiple of 10.h = ceil(num_lines line_height + 2padding), rounded up to a multiple of 10.
Example: a size-m box labeled "API Gateway" (11 chars, 1 line) → w ≈ 11*15 + 32 = 197 → 200, h ≈ 28 + 32 = 60. Multi-line labels (with \n) count the longest line for w and the line count for h. Err slightly large — extra padding looks fine, a too-narrow box hard-wraps a word mid-letters.
Why this matters: if a box is too short for its text, tldraw silently grows it taller on render (it sets the shape's growY) — so the box ends up bigger than the h you wrote and collides with whatever you placed below it. Sizing correctly up front keeps growY at 0 and your layout intact. This is the single most common cause of "the diagram looks cramped / boxes overlap" after export.
Routing corridors: between shape rows/columns, leave an extra ~80px empty corridor where arrows can route without crossing other shapes. Never place a shape in a gap that arrows need to traverse.
Grid alignment: snap all x, y, w, h values to multiples of 10 — this matches tldraw's default gridSize: 10 and makes manual editing easier.
General rules:
- Plan the grid before assigning x/y coordinates — sketch node positions mentally first.
- Group related nodes in the same horizontal or vertical band.
- Place heavily-connected "hub" nodes centrally so arrows radiate outward instead of crossing.
- For wide shapes (like an API Gateway spanning multiple downstream services), set
wto cover the full span. - Center-align a child node under its parent (same center x) to avoid diagonal routing.
- Event bus pattern: place the bus (hexagon) in the center of the service row, not below — services on either side reach it with short horizontal arrows (
normalizedAnchor.x = 1left side,0right side), eliminating crossings. - Horizontal connections never cross vertical nodes in the same row; use them for peer-to-peer and publish connections.
Avoiding arrow-shape overlap:
- Before finalizing coordinates, trace each arrow path mentally — if it must cross an unrelated shape, either move the shape or use
bendto curve around. - For tree/hierarchical layouts: assign nodes to layers (rows), connect only between adjacent layers to minimize crossings.
- For star/hub layouts: place the hub center, satellites around it — arrows stay short and radial.
---
Diagram Type Presets
When the user requests a specific diagram type, apply the matching preset below for shapes, colors, and layout conventions.
Architecture Diagram
| Element | geo | color | Notes |
|---|---|---|---|
| Client (web/mobile) | rectangle | blue | Top row, label by client type |
| Service / module | rectangle | blue | Mid rows, group by tier |
| Database | ellipse | green | Bottom row, one per service |
| Cache | ellipse | yellow | Sits beside its owning service |
| Queue / event bus | hexagon | orange | Center of service row for hub pattern |
| Gateway / load balancer | triangle | violet | Above services |
| External API | cloud | red | Edge of canvas, dashed arrows in |
| Auth / security | rectangle | violet | Often near gateway |
Layout: TB or LR by tier count; ≥4 tiers → TB. Hub nodes centered. Spacing scales with complexity (see table above).
Flowchart
| Element | geo | color | Notes |
|---|---|---|---|
| Start / End | ellipse | green | Always at top and bottom |
| Process step | rectangle | blue | Default action box |
| Decision | diamond | yellow | Always label outgoing arrows (Yes / No) |
| I/O | rectangle (with dash: dashed) | orange | Distinguish from process via dashed border |
| Subprocess | rectangle | violet | Indicates a callable sub-flow |
Layout: TB, ~200px vertical gap. Decisions branch left/right, then merge back to center. Always label decision branches in the arrow's props.text.
Sequence Diagram
tldraw doesn't have native lifeline shapes. Approximate with:
| Element | geo | color | Notes |
|---|---|---|---|
| Actor / object header | rectangle | blue | Top of column |
| Lifeline | rectangle (w: 2, fill: solid, color: grey) | grey | Thin vertical line under each actor header |
| Sync message | arrow with arrowheadEnd: arrow | black | Solid horizontal arrow |
| Async message | arrow with dash: dashed | black | Dashed horizontal arrow |
| Return message | arrow with dash: dashed, color: grey | grey | Grey dashed |
Layout: LR for actors (200–280px apart), TB for time. Each message is a horizontal arrow between two lifelines at increasing y.
ML / Deep Learning Model Diagram
For neural network architecture diagrams — useful for paper figures and explainers.
| Element | geo | color | Notes |
|---|---|---|---|
| Input / Output | rectangle | green | Top and bottom of stack |
| Conv / Pooling | rectangle | blue | Standard layer block |
| Attention / Transformer | rectangle | violet | Distinct color for self-attention blocks |
| RNN / LSTM / GRU | rectangle | yellow | Recurrent layers |
| FC / Linear | rectangle | orange | Dense projection layers |
| Loss / Activation | rectangle | red | Final loss / softmax / activation |
| Skip connection | arrow with bend: 30, dash: dashed | grey | Curved dashed bypass |
Tensor shape annotation: include the dimensions in props.text on a second line. tldraw renders \n literally inside JSON strings, so use a real newline (the JSON encoder will write \n):
"text": "Conv2D\n(B, 64, 32, 32)"
Layout: TB (data flows top → bottom), layers ~150px apart. Skip connections curve around the main stack.
ER Diagram (ERD)
tldraw lacks native table/row shapes. Approximate each entity as a tall rectangle with multi-line text.
| Element | geo | color | Notes |
|---|---|---|---|
| Entity | rectangle (fill: solid, color: light-blue) | light-blue | Title + columns as one multi-line text label |
| Column list | embedded in props.text with \n between rows | — | Mark PK with * prefix, FK with > |
| Relationship | arrow with arrowheadStart: arrow, arrowheadEnd: arrow | black | Both ends arrowed for many-to-many |
| Optional / weak relationship | arrow with dash: dashed | grey | Dashed for optional FK |
Label the arrow with cardinality (e.g., 1..*, 0..1) via props.text.
Layout: TB or grid; entities spaced ≥300px apart to leave room for column lists.
UML Class Diagram
| Element | geo | color | Notes |
|---|---|---|---|
| Class | rectangle (fill: solid, color: light-blue) | light-blue | Title + attributes + methods as one multi-line text |
| Inheritance | arrow with arrowheadEnd: triangle | black | tldraw renders a filled triangle arrowhead — point it at the parent class |
| Composition | arrow with arrowheadStart: diamond, arrowheadEnd: none | black | tldraw renders a filled diamond head — put it on the owner (whole) end |
| Aggregation | arrow with arrowheadStart: diamond | black | Same diamond head; distinguish from composition via a label or note |
| Association | arrow with arrowheadEnd: arrow | black | Standard arrow |
Note: tldraw's triangle/diamond arrowheads are filled, whereas strict UML uses hollow triangles (inheritance) and either filled/hollow diamonds (composition/aggregation). The shapes read correctly for sketches and explainers; for publication-grade UML with hollow heads, drawio-skill (separate skill) is a better fit.
Layout: TB, classes ~250px apart, interfaces above implementations.
---
Export Commands
# Check CLI version
tldraw --version
# PNG at 2x scale (recommended) — outputs diagram.png in ./
tldraw export diagram.tldr -f png --scale 2 -o ./
# SVG — outputs diagram.svg in ./
tldraw export diagram.tldr -f svg -o ./
# Transparent background
tldraw export diagram.tldr -f png --scale 2 --transparent -o ./
# Dark theme
tldraw export diagram.tldr -f png --scale 2 --dark -o ./
# Custom output directory (e.g. CI artifacts dir) — create if missing, then export there
mkdir -p ./artifacts && tldraw export diagram.tldr -f png --scale 2 -o ./artifacts/
Note: -o is an output directory, not a file path. The output file is named after the input file (diagram.tldr → diagram.png).
Auto-launch after export
Offer to open the .tldr file in the user's default tldraw viewer/editor:
| OS | Command |
|---|---|
| macOS | open diagram.tldr |
| Linux | xdg-open diagram.tldr |
| Windows | start diagram.tldr |
Or upload to https://tldraw.com (drag-and-drop the .tldr file) for browser editing.
---
Common Mistakes
| Mistake | Fix |
|---|---|
tldraw command not found | Run npm install -g @kitschpatrol/tldraw-cli |
Could not find Chrome (ver. X) on export | Install the pinned build: npx puppeteer browsers install chrome@X (use the exact version from the error) |
invalidRecords on export | Use single-character a keys (a1…a9, aA…aZ, aa…az); a10, b1, c1 are malformed fractional-index keys |
| Blank/empty export | Verify document:document and page:page1 records are present |
| Output file not found | -o is a directory; file name matches input: tldraw export foo.tldr -o ./ → ./foo.png |
| Arrow doesn't appear | Use "type": "binding" with boundShapeId; set arrow x/y to 0,0 |
| Shapes overlap | Plan a 200px+ grid before assigning x/y; scale spacing with complexity |
| Box taller than expected / collides below | Label overflowed an undersized box, so tldraw auto-grew it (growY). Size w/h to the label up front using the sizing formula |
| Text not visible | Check props.text is set; if fill: "none", ensure text color contrasts |
| Index collision | All shapes must have unique index values |
| Shape ID clash | Use unique IDs: "shape:s1", "shape:s2", "shape:a1", etc. |
| Export fails | Ensure the .tldr file is valid JSON: python3 -m json.tool file.tldr > /dev/null |
| Multi-line label | Use a real newline character inside the JSON string ("text": "Line1\nLine2"); tldraw respects \n |
| Arrow crosses shape | Use bend to curve around, or move endpoint to a different normalizedAnchor |
| Iteration loop never ends | After 5 rounds, suggest the user open .tldr in tldraw.com for fine-tuning |
---
Fallback Chain
When tools are unavailable, degrade gracefully:
| Scenario | Behavior |
|---|---|
tldraw-cli missing | Generate .tldr JSON only; instruct user to drag-and-drop into https://tldraw.com or install the CLI |
| Vision unavailable for self-check | Skip self-check (step 5); proceed directly to showing user the exported PNG |
| Export fails | Validate JSON with python3 -m json.tool; deliver the .tldr file and suggest opening in tldraw.com |

