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Skills/sickn33/antigravity-awesome-skills/autonomous-agent-patterns
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autonomous-agent-patterns

sickn33/antigravity-awesome-skills
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Installation

npx skills add https://github.com/sickn33/antigravity-awesome-skills --skill autonomous-agent-patterns

Summary

Design patterns for building autonomous coding agents, inspired by [Cline](https://github.com/cline/cline) and [OpenAI Codex](https://github.com/openai/codex).

SKILL.md

πŸ•ΉοΈ Autonomous Agent Patterns

Design patterns for building autonomous coding agents, inspired by Cline and OpenAI Codex.

When to Use This Skill

Use this skill when:

  • Building autonomous AI agents
  • Designing tool/function calling APIs
  • Implementing permission and approval systems
  • Creating browser automation for agents
  • Designing human-in-the-loop workflows

---

1. Core Agent Architecture

1.1 Agent Loop

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                     AGENT LOOP                               β”‚
β”‚                                                              β”‚
β”‚  β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”    β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”              β”‚
β”‚  β”‚  Think   │───▢│  Decide  │───▢│   Act    β”‚              β”‚
β”‚  β”‚ (Reason) β”‚    β”‚ (Plan)   β”‚    β”‚ (Execute)β”‚              β”‚
β”‚  β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜    β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜              β”‚
β”‚       β–²                               β”‚                     β”‚
β”‚       β”‚         β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”          β”‚                     β”‚
β”‚       └─────────│ Observe  β”‚β—€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜                     β”‚
β”‚                 β”‚ (Result) β”‚                                β”‚
β”‚                 β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜                                β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
class AgentLoop:
    def __init__(self, llm, tools, max_iterations=50):
        self.llm = llm
        self.tools = {t.name: t for t in tools}
        self.max_iterations = max_iterations
        self.history = []

    def run(self, task: str) -> str:
        self.history.append({"role": "user", "content": task})

        for i in range(self.max_iterations):
            # Think: Get LLM response with tool options
            response = self.llm.chat(
                messages=self.history,
                tools=self._format_tools(),
                tool_choice="auto"
            )

            # Decide: Check if agent wants to use a tool
            if response.tool_calls:
                for tool_call in response.tool_calls:
                    # Act: Execute the tool
                    result = self._execute_tool(tool_call)

                    # Observe: Add result to history
                    self.history.append({
                        "role": "tool",
                        "tool_call_id": tool_call.id,
                        "content": str(result)
                    })
            else:
                # No more tool calls = task complete
                return response.content

        return "Max iterations reached"

    def _execute_tool(self, tool_call) -> Any:
        tool = self.tools[tool_call.name]
        args = json.loads(tool_call.arguments)
        return tool.execute(**args)

1.2 Multi-Model Architecture

class MultiModelAgent:
    """
    Use different models for different purposes:
    - Fast model for planning
    - Powerful model for complex reasoning
    - Specialized model for code generation
    """

    def __init__(self):
        self.models = {
            "fast": "gpt-3.5-turbo",      # Quick decisions
            "smart": "gpt-4-turbo",        # Complex reasoning
            "code": "claude-3-sonnet",     # Code generation
        }

    def select_model(self, task_type: str) -> str:
        if task_type == "planning":
            return self.models["fast"]
        elif task_type == "analysis":
            return self.models["smart"]
        elif task_type == "code":
            return self.models["code"]
        return self.models["smart"]

---

2. Tool Design Patterns

2.1 Tool Schema

class Tool:
    """Base class for agent tools"""

    @property
    def schema(self) -> dict:
        """JSON Schema for the tool"""
        return {
            "name": self.name,
            "description": self.description,
            "parameters": {
                "type": "object",
                "properties": self._get_parameters(),
                "required": self._get_required()
            }
        }

    def execute(self, **kwargs) -> ToolResult:
        """Execute the tool and return result"""
        raise NotImplementedError

class ReadFileTool(Tool):
    name = "read_file"
    description = "Read the contents of a file from the filesystem"

    def _get_parameters(self):
        return {
            "path": {
                "type": "string",
                "description": "Absolute path to the file"
            },
            "start_line": {
                "type": "integer",
                "description": "Line to start reading from (1-indexed)"
            },
            "end_line": {
                "type": "integer",
                "description": "Line to stop reading at (inclusive)"
            }
        }

    def _get_required(self):
        return ["path"]

    def execute(self, path: str, start_line: int = None, end_line: int = None) -> ToolResult:
        try:
            with open(path, 'r') as f:
                lines = f.readlines()

            if start_line and end_line:
                lines = lines[start_line-1:end_line]

            return ToolResult(
                success=True,
                output="".join(lines)
            )
        except FileNotFoundError:
            return ToolResult(
                success=False,
                error=f"File not found: {path}"
            )

2.2 Essential Agent Tools

CODING_AGENT_TOOLS = {
    # File operations
    "read_file": "Read file contents",
    "write_file": "Create or overwrite a file",
    "edit_file": "Make targeted edits to a file",
    "list_directory": "List files and folders",
    "search_files": "Search for files by pattern",

    # Code understanding
    "search_code": "Search for code patterns (grep)",
    "get_definition": "Find function/class definition",
    "get_references": "Find all references to a symbol",

    # Terminal
    "run_command": "Execute a shell command",
    "read_output": "Read command output",
    "send_input": "Send input to running command",

    # Browser (optional)
    "open_browser": "Open URL in browser",
    "click_element": "Click on page element",
    "type_text": "Type text into input",
    "screenshot": "Capture screenshot",

    # Context
    "ask_user": "Ask the user a question",
    "search_web": "Search the web for information"
}

2.3 Edit Tool Design

class EditFileTool(Tool):
    """
    Precise file editing with conflict detection.
    Uses search/replace pattern for reliable edits.
    """

    name = "edit_file"
    description = "Edit a file by replacing specific content"

    def execute(
        self,
        path: str,
        search: str,
        replace: str,
        expected_occurrences: int = 1
    ) -> ToolResult:
        """
        Args:
            path: File to edit
            search: Exact text to find (must match exactly, including whitespace)
            replace: Text to replace with
            expected_occurrences: How many times search should appear (validation)
        """
        with open(path, 'r') as f:
            content = f.read()

        # Validate
        actual_occurrences = content.count(search)
        if actual_occurrences != expected_occurrences:
            return ToolResult(
                success=False,
                error=f"Expected {expected_occurrences} occurrences, found {actual_occurrences}"
            )

        if actual_occurrences == 0:
            return ToolResult(
                success=False,
                error="Search text not found in file"
            )

        # Apply edit
        new_content = content.replace(search, replace)

        with open(path, 'w') as f:
            f.write(new_content)

        return ToolResult(
            success=True,
            output=f"Replaced {actual_occurrences} occurrence(s)"
        )

---

3. Permission & Safety Patterns

3.1 Permission Levels

class PermissionLevel(Enum):
    # Fully automatic - no user approval needed
    AUTO = "auto"

    # Ask once per session
    ASK_ONCE = "ask_once"

    # Ask every time
    ASK_EACH = "ask_each"

    # Never allow
    NEVER = "never"

PERMISSION_CONFIG = {
    # Low risk - can auto-approve
    "read_file": PermissionLevel.AUTO,
    "list_directory": PermissionLevel.AUTO,
    "search_code": PermissionLevel.AUTO,

    # Medium risk - ask once
    "write_file": PermissionLevel.ASK_ONCE,
    "edit_file": PermissionLevel.ASK_ONCE,

    # High risk - ask each time
    "run_command": PermissionLevel.ASK_EACH,
    "delete_file": PermissionLevel.ASK_EACH,

    # Dangerous - never auto-approve
    "sudo_command": PermissionLevel.NEVER,
    "format_disk": PermissionLevel.NEVER
}

3.2 Approval UI Pattern

class ApprovalManager:
    def __init__(self, ui, config):
        self.ui = ui
        self.config = config
        self.session_approvals = {}

    def request_approval(self, tool_name: str, args: dict) -> bool:
        level = self.config.get(tool_name, PermissionLevel.ASK_EACH)

        if level == PermissionLevel.AUTO:
            return True

        if level == PermissionLevel.NEVER:
            self.ui.show_error(f"Tool '{tool_name}' is not allowed")
            return False

        if level == PermissionLevel.ASK_ONCE:
            if tool_name in self.session_approvals:
                return self.session_approvals[tool_name]

        # Show approval dialog
        approved = self.ui.show_approval_dialog(
            tool=tool_name,
            args=args,
            risk_level=self._assess_risk(tool_name, args)
        )

        if level == PermissionLevel.ASK_ONCE:
            self.session_approvals[tool_name] = approved

        return approved

    def _assess_risk(self, tool_name: str, args: dict) -> str:
        """Analyze specific call for risk level"""
        if tool_name == "run_command":
            cmd = args.get("command", "")
            if any(danger in cmd for danger in ["rm -rf", "sudo", "chmod"]):
                return "HIGH"
        return "MEDIUM"

3.3 Sandboxing

class SandboxedExecution:
    """
    Execute code/commands in isolated environment
    """

    def __init__(self, workspace_dir: str):
        self.workspace = workspace_dir
        self.allowed_commands = ["npm", "python", "node", "git", "ls", "cat"]
        self.blocked_paths = ["/etc", "/usr", "/bin", os.path.expanduser("~")]

    def validate_path(self, path: str) -> bool:
        """Ensure path is within workspace"""
        real_path = os.path.realpath(path)
        workspace_real = os.path.realpath(self.workspace)
        return real_path.startswith(workspace_real)

    def validate_command(self, command: str) -> bool:
        """Check if command is allowed"""
        cmd_parts = shlex.split(command)
        if not cmd_parts:
            return False

        base_cmd = cmd_parts[0]
        return base_cmd in self.allowed_commands

    def execute_sandboxed(self, command: str) -> ToolResult:
        if not self.validate_command(command):
            return ToolResult(
                success=False,
                error=f"Command not allowed: {command}"
            )

        # Execute in isolated environment
        result = subprocess.run(
            command,
            shell=True,
            cwd=self.workspace,
            capture_output=True,
            timeout=30,
            env={
                **os.environ,
                "HOME": self.workspace,  # Isolate home directory
            }
        )

        return ToolResult(
            success=result.returncode == 0,
            output=result.stdout.decode(),
            error=result.stderr.decode() if result.returncode != 0 else None
        )

---

4. Browser Automation

4.1 Browser Tool Pattern

class BrowserTool:
    """
    Browser automation for agents using Playwright/Puppeteer.
    Enables visual debugging and web testing.
    """

    def __init__(self, headless: bool = True):
        self.browser = None
        self.page = None
        self.headless = headless

    async def open_url(self, url: str) -> ToolResult:
        """Navigate to URL and return page info"""
        if not self.browser:
            self.browser = await playwright.chromium.launch(headless=self.headless)
            self.page = await self.browser.new_page()

        await self.page.goto(url)

        # Capture state
        screenshot = await self.page.screenshot(type='png')
        title = await self.page.title()

        return ToolResult(
            success=True,
            output=f"Loaded: {title}",
            metadata={
                "screenshot": base64.b64encode(screenshot).decode(),
                "url": self.page.url
            }
        )

    async def click(self, selector: str) -> ToolResult:
        """Click on an element"""
        try:
            await self.page.click(selector, timeout=5000)
            await self.page.wait_for_load_state("networkidle")

            screenshot = await self.page.screenshot()
            return ToolResult(
                success=True,
                output=f"Clicked: {selector}",
                metadata={"screenshot": base64.b64encode(screenshot).decode()}
            )
        except TimeoutError:
            return ToolResult(
                success=False,
                error=f"Element not found: {selector}"
            )

    async def type_text(self, selector: str, text: str) -> ToolResult:
        """Type text into an input"""
        await self.page.fill(selector, text)
        return ToolResult(success=True, output=f"Typed into {selector}")

    async def get_page_content(self) -> ToolResult:
        """Get accessible text content of the page"""
        content = await self.page.evaluate("""
            () => {
                // Get visible text
                const walker = document.createTreeWalker(
                    document.body,
                    NodeFilter.SHOW_TEXT,
                    null,
                    false
                );

                let text = '';
                while (walker.nextNode()) {
                    const node = walker.currentNode;
                    if (node.textContent.trim()) {
                        text += node.textContent.trim() + '\\n';
                    }
                }
                return text;
            }
        """)
        return ToolResult(success=True, output=content)

4.2 Visual Agent Pattern

class VisualAgent:
    """
    Agent that uses screenshots to understand web pages.
    Can identify elements visually without selectors.
    """

    def __init__(self, llm, browser):
        self.llm = llm
        self.browser = browser

    async def describe_page(self) -> str:
        """Use vision model to describe current page"""
        screenshot = await self.browser.screenshot()

        response = self.llm.chat([
            {
                "role": "user",
                "content": [
                    {"type": "text", "text": "Describe this webpage. List all interactive elements you see."},
                    {"type": "image", "data": screenshot}
                ]
            }
        ])

        return response.content

    async def find_and_click(self, description: str) -> ToolResult:
        """Find element by visual description and click it"""
        screenshot = await self.browser.screenshot()

        # Ask vision model to find element
        response = self.llm.chat([
            {
                "role": "user",
                "content": [
                    {
                        "type": "text",
                        "text": f"""
                        Find the element matching: "{description}"
                        Return the approximate coordinates as JSON: {{"x": number, "y": number}}
                        """
                    },
                    {"type": "image", "data": screenshot}
                ]
            }
        ])

        coords = json.loads(response.content)
        await self.browser.page.mouse.click(coords["x"], coords["y"])

        return ToolResult(success=True, output=f"Clicked at ({coords['x']}, {coords['y']})")

---

5. Context Management

5.1 Context Injection Patterns

class ContextManager:
    """
    Manage context provided to the agent.
    Inspired by Cline's @-mention patterns.
    """

    def __init__(self, workspace: str):
        self.workspace = workspace
        self.context = []

    def add_file(self, path: str) -> None:
        """@file - Add file contents to context"""
        with open(path, 'r') as f:
            content = f.read()

        self.context.append({
            "type": "file",
            "path": path,
            "content": content
        })

    def add_folder(self, path: str, max_files: int = 20) -> None:
        """@folder - Add all files in folder"""
        for root, dirs, files in os.walk(path):
            for file in files[:max_files]:
                file_path = os.path.join(root, file)
                self.add_file(file_path)

    def add_url(self, url: str) -> None:
        """@url - Fetch and add URL content"""
        response = requests.get(url)
        content = html_to_markdown(response.text)

        self.context.append({
            "type": "url",
            "url": url,
            "content": content
        })

    def add_problems(self, diagnostics: list) -> None:
        """@problems - Add IDE diagnostics"""
        self.context.append({
            "type": "diagnostics",
            "problems": diagnostics
        })

    def format_for_prompt(self) -> str:
        """Format all context for LLM prompt"""
        parts = []
        for item in self.context:
            if item["type"] == "file":
                parts.append(f"## File: {item['path']}\n```\n{item['content']}\n```")
            elif item["type"] == "url":
                parts.append(f"## URL: {item['url']}\n{item['content']}")
            elif item["type"] == "diagnostics":
                parts.append(f"## Problems:\n{json.dumps(item['problems'], indent=2)}")

        return "\n\n".join(parts)

5.2 Checkpoint/Resume

class CheckpointManager:
    """
    Save and restore agent state for long-running tasks.
    """

    def __init__(self, storage_dir: str):
        self.storage_dir = storage_dir
        os.makedirs(storage_dir, exist_ok=True)

    def save_checkpoint(self, session_id: str, state: dict) -> str:
        """Save current agent state"""
        checkpoint = {
            "timestamp": datetime.now().isoformat(),
            "session_id": session_id,
            "history": state["history"],
            "context": state["context"],
            "workspace_state": self._capture_workspace(state["workspace"]),
            "metadata": state.get("metadata", {})
        }

        path = os.path.join(self.storage_dir, f"{session_id}.json")
        with open(path, 'w') as f:
            json.dump(checkpoint, f, indent=2)

        return path

    def restore_checkpoint(self, checkpoint_path: str) -> dict:
        """Restore agent state from checkpoint"""
        with open(checkpoint_path, 'r') as f:
            checkpoint = json.load(f)

        return {
            "history": checkpoint["history"],
            "context": checkpoint["context"],
            "workspace": self._restore_workspace(checkpoint["workspace_state"]),
            "metadata": checkpoint["metadata"]
        }

    def _capture_workspace(self, workspace: str) -> dict:
        """Capture relevant workspace state"""
        # Git status, file hashes, etc.
        return {
            "git_ref": subprocess.getoutput(f"cd {workspace} && git rev-parse HEAD"),
            "git_dirty": subprocess.getoutput(f"cd {workspace} && git status --porcelain")
        }

---

6. MCP (Model Context Protocol) Integration

6.1 MCP Server Pattern

from mcp import Server, Tool

class MCPAgent:
    """
    Agent that can dynamically discover and use MCP tools.
    'Add a tool that...' pattern from Cline.
    """

    def __init__(self, llm):
        self.llm = llm
        self.mcp_servers = {}
        self.available_tools = {}

    def connect_server(self, name: str, config: dict) -> None:
        """Connect to an MCP server"""
        server = Server(config)
        self.mcp_servers[name] = server

        # Discover tools
        tools = server.list_tools()
        for tool in tools:
            self.available_tools[tool.name] = {
                "server": name,
                "schema": tool.schema
            }

    async def create_tool(self, description: str) -> str:
        """
        Create a new MCP server based on user description.
        'Add a tool that fetches Jira tickets'
        """
        # Generate MCP server code
        code = self.llm.generate(f"""
        Create a Python MCP server with a tool that does:
        {description}

        Use the FastMCP framework. Include proper error handling.
        Return only the Python code.
        """)

        # Save and install
        server_name = self._extract_name(description)
        path = f"./mcp_servers/{server_name}/server.py"

        with open(path, 'w') as f:
            f.write(code)

        # Hot-reload
        self.connect_server(server_name, {"path": path})

        return f"Created tool: {server_name}"

---

Best Practices Checklist

Agent Design

  • [ ] Clear task decomposition
  • [ ] Appropriate tool granularity
  • [ ] Error handling at each step
  • [ ] Progress visibility to user

Safety

  • [ ] Permission system implemented
  • [ ] Dangerous operations blocked
  • [ ] Sandbox for untrusted code
  • [ ] Audit logging enabled

UX

  • [ ] Approval UI is clear
  • [ ] Progress updates provided
  • [ ] Undo/rollback available
  • [ ] Explanation of actions

---

Resources

  • Cline
  • OpenAI Codex
  • Model Context Protocol
  • Anthropic Tool Use

Limitations

  • Use this skill only when the task clearly matches the scope described above.
  • Do not treat the output as a substitute for environment-specific validation, testing, or expert review.
  • Stop and ask for clarification if required inputs, permissions, safety boundaries, or success criteria are missing.

Score

0–100
65/ 100

Grade

C

Popularity17/30

768 installs β€” growing adoption. Source repo has 40,869 GitHub stars.

Completeness27/30

Documented: full SKILL.md body, description, one-line install. Missing: category/license metadata.

Trust15/25

Community skill with a public GitHub source repository you can review.

Freshness6/15

No update timestamp is tracked for this skill in our catalog.

Scored automatically from popularity, completeness, trust, and freshness β€” computed only from data in our catalog, never fabricated.

Proud of your score? Add this badge to your README.

Paste a snippet into your GitHub README. The badge updates automatically and links back to this page.

Autonomous Agent Patterns skill score badge previewScore badge

Markdown

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HTML

<a href="https://www.remoteopenclaw.com/skills/sickn33/antigravity-awesome-skills/autonomous-agent-patterns"><img src="https://www.remoteopenclaw.com/skills/sickn33/antigravity-awesome-skills/autonomous-agent-patterns/badges/score.svg" alt="Autonomous Agent Patterns skill"/></a>

Autonomous Agent Patterns FAQ

How do I install the Autonomous Agent Patterns skill?

Run β€œnpx skills add https://github.com/sickn33/antigravity-awesome-skills --skill autonomous-agent-patterns” in your terminal. The skill is added to your agent's skills directory and picked up automatically on the next run β€” no restart or extra configuration needed.

What does the Autonomous Agent Patterns skill do?

Design patterns for building autonomous coding agents, inspired by [Cline](https://github.com/cline/cline) and [OpenAI Codex](https://github.com/openai/codex). The full SKILL.md on this page shows the exact instructions the skill gives your agent.

Is the Autonomous Agent Patterns skill free?

Yes. Autonomous Agent Patterns is a free, open-source skill published from sickn33/antigravity-awesome-skills. As with any third-party skill, review the source repository before installing it into an agent with sensitive access.

Does Autonomous Agent Patterns work with Claude Code and OpenClaw?

Yes. Skills use the portable SKILL.md format, so Autonomous Agent Patterns works with Claude Code, OpenClaw, Codex, Hermes, and any other agent that reads SKILL.md skills.

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