EAS Simulator
EAS Simulator runs a remote iOS simulator or Android emulator on EAS infrastructure that you drive from your machine — from the CLI, from an AI agent (via agent-device), and from a browser preview. It's the unlock for environments that can't run a simulator locally (Linux boxes, cloud/background agents like Cursor Cloud), and for letting an agent verify a change on a real device instead of only reasoning about code.
The simulator:* commands are experimental and hidden, and need a recent eas-cli (≥ 20.3.0 as of writing) — which is why this skill runs everything via npx --yes eas-cli@latest. Flags and verbs may change; if a command fails, <cmd> --help is authoritative.
When to use
The frontmatter description carries the trigger phrases. In short: use this to get a user's app onto a cloud simulator and interact with it — especially from a Mac-less or cloud/sandbox agent. Not for local sims (expo run:ios, Xcode, Android Studio), store builds/signing (that's EAS Build), or physical devices. For the macOS case, see Cloud vs local next.
Cloud vs local: decide this first
- Non-macOS (Linux / CI / cloud sandbox like Cursor Cloud, detect via
uname -s≠Darwin): the only way to get a sim — just proceed. - macOS: local sims exist and a cloud session costs money + latency, so ask first ("a remote cloud sim — to share a live preview, offload, or test an iOS version you lack — or just run locally?") unless the user explicitly said cloud/remote/shareable.
- Always honor an explicit choice; for "run it locally" hand off to
expo run:ios/ Xcode.
# Programmatic detection — run this to decide before doing anything else:
if [ "$(uname -s)" != "Darwin" ] || ! xcrun --find simctl &>/dev/null 2>&1; then
echo "no local sim — proceed with EAS Simulator"
else
echo "local sim available — ask the user (cloud or local?)"
fi
Prerequisites
- Run every
eascommand vianpx --yes eas-cli@latest …— guarantees a CLI new enough to havesimulator:*(a globaleasis often too old), and--yesskips npx's prompt. (Bareeasis fine ifeas --versionis current.) - Authenticated. Interactive machine →
npx --yes eas-cli@latest login. Cloud sandbox / CI / headless agent has no browser login — setEXPO_TOKEN(expo.dev → Account → Access Tokens) in the env instead. Verify either way withnpx --yes eas-cli@latest whoami. - Run from an Expo project directory. A fresh app needs one-time setup:
npx --yes eas-cli@latest initto create/link the project (when there's noprojectId), and setios.bundleIdentifierin app config if it's missing — a freshcreate-expo-appoften has none, andprebuild/eas buildneed it (they prompt or fail without it; e.g.dev.<owner>.<slug>). Read current config withnpx expo config --json(it may live inapp.config.js). The first Mode-C run is slow (native build); later runs reuse it. - A controller to drive the device. This skill uses agent-device (open source, MIT), run on demand via
npx agent-device@latest— nothing globally installed. argent is an alternative (--type argentinsimulator:start); see references/controllers.md. .env.eas-simulatoris written/managed by eas-cli (not this skill): it holds the session id (EAS_SIMULATOR_SESSION_ID) + the daemon URL/token, soget/stop/execdefault to that session (usually omit--id; pass--id <id>to target another). It carries a token → keep it gitignored (eas-cli marks it "do not commit" but may not add the ignore rule, and a fresh app's.gitignorewon't cover it — add.env.eas-simulatorif missing).--max-duration-minutesis paid-plan only; otherwise a default applies.
The core loop (always the same)
A session is: start → (install your app) → drive → stop. eas-cli owns the session; the device verbs (open/tap/screenshot) come from the controller, which npx --yes eas-cli@latest simulator:exec runs for you with the session's connection env loaded.
# 1. Start a session (boots the remote sim + agent-device daemon; writes .env.eas-simulator).
printf '# managed by eas-cli\n' > .env.eas-simulator # clear any stale session first
npx --yes eas-cli@latest simulator:start --platform ios --type agent-device --non-interactive
# Then confirm it's live: simulator:get --json → status IN_PROGRESS (bounded poll in run-your-app.md).
# 2. Drive it through `exec` (loads the session env, then runs the command you give it).
# agent-device runs on demand via npx — nothing installed globally.
npx --yes eas-cli@latest simulator:exec npx agent-device@latest open <app-or-url> --platform ios
npx --yes eas-cli@latest simulator:exec npx agent-device@latest snapshot -i # interactive UI tree → @e1, @e2 refs
npx --yes eas-cli@latest simulator:exec npx agent-device@latest press @e2 # tap a ref (NOTE: 'press', not 'tap')
npx --yes eas-cli@latest simulator:exec npx agent-device@latest screenshot ./shot.png
# 3. Stop (ends billing; tears down the VM) and reset the dotenv. Omit --id to target the dotenv session.
npx --yes eas-cli@latest simulator:stop
printf '# managed by eas-cli\n' > .env.eas-simulator
To watch it live, hand the user the webPreviewUrl that start prints (an --type agent-device iOS session runs serve-sim alongside the daemon, so it emits one — agent control and a browser preview in one session; Android has no preview, and --type serve-sim is preview-only). *This URL is for the user's browser — you cannot open it for them, and it must never touch the sim:*
- "Open it here" (Cursor/VS Code) → print the URL on its own line and tell the user to open Simple Browser (
Cmd/Ctrl+Shift+P→ "Simple Browser: Show") and paste it. Then stop: do not shell out to a system browser or a Cursor/VS Code URL handler, and do not ask "did a tab appear?" — you can't confirm it, the handoff is done. - Never
openthewebPreviewUrlon the sim. It's a browser preview, not a deep link and not anagent-device openargument; routing it to the device renders a browser-in-a-browser (a real past failure). - Headless agent (no display) → just return the URL as the deliverable.
- Keeping it alive for the user to drive → bound it: start with
--max-duration-minutes Nso it auto-stops; tell them it bills until stopped and when it auto-stops; offer to reopen/extend when it ends. (This is the one case where "stop right away" doesn't apply; one-shotscreenshot/getruns still stop immediately.)
start also prints a job-run URL.
Commands at a glance
| Command | Purpose | |||
|---|---|---|---|---|
| `npx --yes eas-cli@latest simulator:start --platform ios\ | android [--type agent-device\ | argent\ | serve-sim] [--package-version X] [--max-duration-minutes N] [--non-interactive] [--json]` | Create a session; boot the sim + controller; write .env.eas-simulator; print webPreviewUrl + job-run URL |
npx --yes eas-cli@latest simulator:exec <cmd> [args…] | Load .env.eas-simulator, then run <cmd> with that env. The bridge to the controller. | |||
npx --yes eas-cli@latest simulator:get [--id] [--json] | Session status + connection details. Use this to confirm readiness (see Operating principles). | |||
npx --yes eas-cli@latest simulator:list [--status …] [--type …] [--platform …] | List an app's sessions | |||
npx --yes eas-cli@latest simulator:stop [--id] | Stop a session (idempotent) |
Running the user's app — pick a mode
The remote sim boots blank — no Expo Go, no apps. Install a build, then drive it — but *match the build type to the goal first* (the box below); that's where live-session runs derail. Full sequences: references/run-your-app.md — read before running a mode.
Match the build to the goal before installing anything — this is where live-session runs derail. Two traps, same root (grabbing a build that doesn't fit the request): 1. Wrong type. Live edits (Mode C) require a dev build. A static build — a local Release (A), the default EAS sim build (B), or any build left on the sim from an earlier screenshot run — freezes its JS at build time and can never hot-reload. For a live request, ignore existing builds entirely and install a dev build (local Debug, or an EAS build with
developmentClient: true). Never reconnect Metro to a static build hoping it'll reload — it won't. 2. Stale. A static look must match current source — reuse only a fingerprint-matched build, else build fresh; reuse is explicit-only. So a leftover EAS/release build is not a shortcut for "iterate live" — it's the wrong binary. The fact that a build exists never makes it the right one.
| Mode | What it is | Choose when | Live edits? |
|---|---|---|---|
| A — Local release build | Build a Release .app locally, agent-device install it (uploads) | User has a Mac toolchain and wants a quick "run my current code on a cloud device" | No (rebuild to see changes) |
| B — EAS build (rare, explicit-only) | eas build a simulator build, agent-device install-from-source <url> (the VM downloads it) | Only when explicitly asked — the user names an existing/EAS build, or wants a static EAS artifact for CI/sharing. Not for "show me"/"iterate" (use C). Sim builds need no credentials. | No |
| C — Local dev build + tunnel | Dev (Debug) build + EXPO_UNSTABLE_TUNNEL_V2=1 expo start --tunnel + connect the dev client to Metro | The agentic edit-and-see loop — change code and see it live (Fast Refresh) | Yes |
Quick decision — default to C; A and B are explicit-only:
- C (almost everything): iterate, interact, poke the app, live edits — and most "show me my app" (current code needs a build anyway, so live+current wins). Mac → dev client builds locally; no Mac → build it on EAS (
developmentClient: true). Unsure → C. - A: only an explicit one-shot static screenshot on a Mac.
- B: only when the user names an existing/EAS build or wants a static EAS artifact (CI/sharing) — see the box above for why a static build is the wrong tool for "iterate."
Driving the device (agent-device)
agent-device is the controller. Common verbs (run each as npx --yes eas-cli@latest simulator:exec npx agent-device@latest <verb>):
| Verb | Does | |
|---|---|---|
apps --platform ios | List installed apps (the blank sim shows none) | |
install <appId> <path> --platform ios | Install a local .app (uploads it) | |
install-from-source <url> --platform ios | Install from a URL — the VM downloads it (use for EAS artifacts) | |
| `open <appId\ | deep-link> --platform ios` | Launch an app (bundle id) or follow an app deep link (exp+slug://…). Not for the webPreviewUrl — that's a browser preview for the user, never the device. |
snapshot -i | Interactive accessibility tree → @e1-style refs | |
| `press <ref\ | selector>` | Tap (e.g. press @e2 or press 'label="Open"') — the tap verb is press, not tap |
fill <ref> "text" | Type into a field | |
screenshot <path> | Capture the screen to a local PNG (downloaded from the daemon) — requires an app to be open (open first) | |
metro prepare / metro reload | Point a dev client at Metro / reload (Mode C) |
For the full verb set and the argent controller alternative, see references/controllers.md.
Operating principles
The non-obvious mental model worth internalizing. Specific error→fix lookups (hung verbs, tap→press, --platform, --json, pod install locale, orphaned sessions, boot variability) live in references/troubleshooting.md.
- Establish ground truth, then reset — don't patch-loop. Never assume an existing session or Metro is yours or healthy. Before driving, confirm:
- cwd — you're in the intended Expo project dir (a misdirected
start/execsessions the wrong app + drops a stray.env.eas-simulator;pwd/ checkapp.json). - session live —
IN_PROGRESSviasimulator:get --json(a stopped session keeps its id +remoteConfig, so the dotenv alone isn't proof). - one Metro on
:8081— reuse if it's yours, else free the port before starting (run-your-app.md). - build fits intent — a release build can't live-reload; if live edits are wanted and a release build is installed, install the dev build, don't reconnect.
If current code isn't rendering after your first connect, stop poking live state: reset to baseline (stop session → clear dotenv → kill Metro) and redo the mode once; a second failure → stop and report. Never restart Metro in place, reconnect more than once, rebuild the native client to fix a JS/connection problem, or surface a preview URL while state is unknown. (A daemon drop — ERR_NGROK_3200 / Remote daemon is unavailable — is the same: reset, don't retry.)
execis a wrapper, not a driver.simulator:execloads.env.eas-simulatorand spawns the command you pass; the device verbs come from the controller (npx agent-device@latest). There is nosimulator:tap.- Act immediately; don't park an idle session. Sessions are short-lived — install and drive right after
start. Leaving one idle drops the tunnel/daemon (→ reset, per #1). - Stop on every exit path (billing) and reset the dotenv.
--non-interactivedoesn't auto-stop, and a forgotten session bills until stopped. Don'tstartagain to "retry" a slow boot — that orphans a second billed session. - Screenshot only the correct, fresh build. Mode C only after the dev client connects to Metro; A/B only from a build matching current source — reusing a pre-existing build is the #1 "my edits don't show" cause (see the build caveat above). (
9:41in the status bar is the sim default, not staleness.)
Stop and clean up
Stop the session (ends billing) and reset the dotenv so a later run doesn't try to reuse the dead session:
npx --yes eas-cli@latest simulator:stop # omit --id → stops the dotenv session (or pass --id <id>)
printf '# managed by eas-cli\n' > .env.eas-simulator # clear the stale session id so it isn't reused
# if you started Metro for Mode C, stop it too (Ctrl+C in its terminal, or kill the expo process)
References
- references/run-your-app.md — full tested command sequences for modes A, B, and C (read before running a mode).
- references/controllers.md — agent-device verb reference and the
argentalternative. - references/troubleshooting.md — concrete errors and fixes.
Source of truth: Expo docs and the eas / agent-device CLIs (npx --yes eas-cli@latest simulator:* --help, agent-device --help). This skill teaches how to apply them; it doesn't replace them.







