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Skills/affaan-m/ecc/vite-patterns
vite-patterns logo

vite-patterns

affaan-m/ecc
684 installs216K stars
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Installation

npx skills add https://github.com/affaan-m/ecc --skill vite-patterns

Summary

Vite build tool patterns including config, plugins, HMR, env variables, proxy setup, SSR, library mode, dependency pre-bundling, and build optimization. Activate when working with vite.config.ts, Vite plugins, or Vite-based projects.

SKILL.md

Vite Patterns

Build tool and dev server patterns for Vite 8+ projects. Covers configuration, environment variables, proxy setup, library mode, dependency pre-bundling, and common production pitfalls.

When to Use

  • Configuring vite.config.ts or vite.config.js
  • Setting up environment variables or .env files
  • Configuring dev server proxy for API backends
  • Optimizing build output (chunks, minification, assets)
  • Publishing libraries with build.lib
  • Troubleshooting dependency pre-bundling or CJS/ESM interop
  • Debugging HMR, dev server, or build errors
  • Choosing or ordering Vite plugins

How It Works

  • Dev mode serves source files as native ESM — no bundling. Transforms happen on-demand per module request, which is why cold starts are fast and HMR is precise.
  • Build mode uses Rolldown (v7+) or Rollup (v5–v6) to bundle the app for production with tree-shaking, code-splitting, and Oxc-based minification.
  • Dependency pre-bundling converts CJS/UMD deps to ESM once via esbuild and caches the result under node_modules/.vite, so subsequent starts skip the work.
  • Plugins share a unified interface across dev and build — the same plugin object works for both the dev server's on-demand transforms and the production pipeline.
  • Environment variables are statically inlined at build time. VITE_-prefixed vars become public constants in the bundle; everything unprefixed is invisible to client code.

Examples

Config Structure

Basic Config
// vite.config.ts
import { defineConfig } from 'vite'
import react from '@vitejs/plugin-react'

export default defineConfig({
  plugins: [react()],
  resolve: {
    alias: { '@': new URL('./src', import.meta.url).pathname },
  },
})
Conditional Config
// vite.config.ts
import { defineConfig, loadEnv } from 'vite'
import react from '@vitejs/plugin-react'

export default defineConfig(({ command, mode }) => {
  const env = loadEnv(mode, process.cwd())   // VITE_ prefixed only (safe)

  return {
    plugins: [react()],
    server: command === 'serve' ? { port: 3000 } : undefined,
    define: {
      __API_URL__: JSON.stringify(env.VITE_API_URL),
    },
  }
})
Key Config Options
KeyDefaultDescription
root'.'Project root (where index.html lives)
base'/'Public base path for deployed assets
envPrefix'VITE_'Prefix for client-exposed env vars
build.outDir'dist'Output directory
build.minify'oxc'Minifier ('oxc', 'terser', or false)
build.sourcemapfalsetrue, 'inline', or 'hidden'

Plugins

Essential Plugins

Most plugin needs are covered by a handful of well-maintained packages. Reach for these before writing your own.

PluginPurposeWhen to use
@vitejs/plugin-react-swcReact HMR + Fast Refresh via SWCDefault for React apps (faster than Babel variant)
@vitejs/plugin-reactReact HMR + Fast Refresh via BabelOnly if you need Babel plugins (emotion, MobX decorators)
@vitejs/plugin-vueVue 3 SFC supportVue apps
vite-plugin-checkerRuns tsc + ESLint in worker thread with HMR overlayAny TypeScript app — Vite does NOT type-check during vite build
vite-tsconfig-pathsHonors tsconfig.json paths aliasesAny time you already have aliases in tsconfig.json
vite-plugin-dtsEmits .d.ts files in library modePublishing TypeScript libraries
vite-plugin-svgrImports SVGs as React componentsReact apps using SVGs as components
rollup-plugin-visualizerBundle treemap/sunburst reportPeriodic bundle size audits (use enforce: 'post')
vite-plugin-pwaZero-config PWA + WorkboxOffline-capable apps

Critical callout: vite build transpiles but does NOT type-check. Type errors silently ship to production unless you add vite-plugin-checker or run tsc --noEmit in CI.

Authoring Custom Plugins

Authoring is rare — most needs are covered by existing plugins. When you do need one, start inline in vite.config.ts and only extract if reused.

// vite.config.ts — minimal inline plugin
function myPlugin(): Plugin {
  return {
    name: 'my-plugin',                       // required, must be unique
    enforce: 'pre',                           // 'pre' | 'post' (optional)
    apply: 'build',                           // 'build' | 'serve' (optional)
    transform(code, id) {
      if (!id.endsWith('.custom')) return
      return { code: transformCustom(code), map: null }
    },
  }
}

Key hooks: transform (modify source), resolveId + load (virtual modules), transformIndexHtml (inject into HTML), configureServer (add dev middleware), hotUpdate (custom HMR — replaces deprecated handleHotUpdate in v7+).

Virtual modules use the \0 prefix convention — resolveId returns '\0virtual:my-id' so other plugins skip it. User code imports 'virtual:my-id'.

For full plugin API, see vite.dev/guide/api-plugin. Use vite-plugin-inspect during development to debug the transform pipeline.

HMR API

Framework plugins (@vitejs/plugin-react, @vitejs/plugin-vue, etc.) handle HMR automatically. Reach for import.meta.hot directly only when building custom state stores, dev tools, or framework-agnostic utilities that need to persist state across updates.

// src/store.ts — manual HMR for a vanilla module
if (import.meta.hot) {
  // Persist state across updates (must MUTATE, never reassign .data)
  import.meta.hot.data.count = import.meta.hot.data.count ?? 0

  // Cleanup side effects before module is replaced
  import.meta.hot.dispose((data) => clearInterval(data.intervalId))

  // Accept this module's own updates
  import.meta.hot.accept()
}

All import.meta.hot code is tree-shaken out of production builds — no guard removal needed.

Environment Variables

Vite loads .env, .env.local, .env.[mode], and .env.[mode].local in that order (later overrides earlier); *.local files are gitignored and meant for local secrets.

Client-Side Access

Only VITE_-prefixed vars are exposed to client code:

import.meta.env.VITE_API_URL   // string
import.meta.env.MODE            // 'development' | 'production' | custom
import.meta.env.BASE_URL        // base config value
import.meta.env.DEV             // boolean
import.meta.env.PROD            // boolean
import.meta.env.SSR             // boolean
Using Env in Config
// vite.config.ts
import { defineConfig, loadEnv } from 'vite'

export default defineConfig(({ mode }) => {
  const env = loadEnv(mode, process.cwd())          // VITE_ prefixed only (safe)
  return {
    define: {
      __API_URL__: JSON.stringify(env.VITE_API_URL),
    },
  }
})

Security

VITE_ Prefix is NOT a Security Boundary

Any variable prefixed with VITE_ is statically inlined into the client bundle at build time. Minification, base64 encoding, and disabling source maps do NOT hide it. A determined attacker can extract any VITE_ var from the shipped JavaScript.

Rule: Only public values (API URLs, feature flags, public keys) go in VITE_ vars. Secrets (API tokens, database URLs, private keys) MUST live server-side behind an API or serverless function.

The loadEnv('') Trap
// BAD: passing '' as the third arg loads ALL env vars — including server secrets —
// and makes them available to inline into client code via `define`.
const env = loadEnv(mode, process.cwd(), '')

// GOOD: explicit prefix list
const env = loadEnv(mode, process.cwd(), ['VITE_', 'APP_'])
Source Maps in Production

Production source maps leak your original source code. Disable them unless you upload to an error tracker (Sentry, Bugsnag) and delete locally afterward:

build: {
  sourcemap: false,                                  // default — keep it this way
}
.gitignore Checklist
  • .env.local, .env.*.local — local secret overrides
  • dist/ — build output
  • node_modules/.vite — pre-bundle cache (stale entries cause phantom errors)

Server Proxy

// vite.config.ts — server.proxy
server: {
  proxy: {
    '/foo': 'http://localhost:4567',                    // string shorthand

    '/api': {
      target: 'http://localhost:8080',
      changeOrigin: true,                               // needed for virtual-hosted backends
      rewrite: (path) => path.replace(/^\/api/, ''),
    },
  },
}

For WebSocket proxying, add ws: true to the route config.

Build Optimization

Manual Chunks
// vite.config.ts — build.rolldownOptions
build: {
  rolldownOptions: {
    output: {
      // Object form: group specific packages
      manualChunks: {
        'react-vendor': ['react', 'react-dom'],
        'ui-vendor': ['@radix-ui/react-dialog', '@radix-ui/react-popover'],
      },
    },
  },
}
// Function form: split by heuristic
manualChunks(id) {
  if (id.includes('node_modules/react')) return 'react-vendor'
  if (id.includes('node_modules')) return 'vendor'
}

Performance

Avoid Barrel Files

Barrel files (index.ts re-exporting everything from a directory) force Vite to load every re-exported file even when you import a single symbol. This is the #1 dev-server slowdown flagged by the official docs.

// BAD — importing one util forces Vite to load the whole barrel
import { slash } from '@/utils'

// GOOD — direct import, only the one file is loaded
import { slash } from '@/utils/slash'
Be Explicit with Import Extensions

Each implicit extension forces up to 6 filesystem checks via resolve.extensions. In large codebases, this adds up.

// BAD
import Component from './Component'

// GOOD
import Component from './Component.tsx'

Narrow tsconfig.json allowImportingTsExtensions + resolve.extensions to only the extensions you actually use.

Warm-Up Hot-Path Routes

server.warmup.clientFiles pre-transforms known hot entries before the browser requests them — eliminating the cold-load request waterfall on large apps.

// vite.config.ts
server: {
  warmup: {
    clientFiles: ['./src/main.tsx', './src/routes/**/*.tsx'],
  },
}
Profiling Slow Dev Servers

When vite dev feels slow, start with vite --profile, interact with the app, then press p+enter to save a .cpuprofile. Load it in Speedscope to find which plugins are eating time — usually buildStart, config, or configResolved hooks in community plugins.

Library Mode

When publishing an npm package, use build.lib. Two footguns matter more than config detail:

  1. Types are not emitted — add vite-plugin-dts or run tsc --emitDeclarationOnly separately.
  2. Peer dependencies MUST be externalized — unlisted peers get bundled into your library, causing duplicate-runtime errors in consumers.
// vite.config.ts
build: {
  lib: {
    entry: 'src/index.ts',
    formats: ['es', 'cjs'],
    fileName: (format) => `my-lib.${format}.js`,
  },
  rolldownOptions: {
    external: ['react', 'react-dom', 'react/jsx-runtime'],  // every peer dep
  },
}

SSR Externals

Bare createServer({ middlewareMode: true }) setups are framework-author territory. Most apps should use Nuxt, Remix, SvelteKit, Astro, or TanStack Start instead. What you will tweak as a framework user is the externals config when deps break in SSR:

// vite.config.ts — ssr options
ssr: {
  external: ['node-native-package'],           // keep as require() in SSR bundle
  noExternal: ['esm-only-package'],            // force-bundle into SSR output (fixes most SSR errors)
  target: 'node',                              // 'node' or 'webworker'
}

Dependency Pre-Bundling

Vite pre-bundles dependencies to convert CJS/UMD to ESM and reduce request count.

// vite.config.ts — optimizeDeps
optimizeDeps: {
  include: [
    'lodash-es',                              // force pre-bundle known heavy deps
    'cjs-package',                            // CJS deps that cause interop issues
    'deep-lib/components/**',                 // glob for deep imports
  ],
  exclude: ['local-esm-package'],             // must be valid ESM if excluded
  force: true,                                // ignore cache, re-optimize (temporary debugging)
}

Common Pitfalls

Dev Does Not Match Build

Dev uses esbuild/Rolldown for transforms; build uses Rolldown for bundling. CJS libraries can behave differently between the two. Always verify with vite build && vite preview before deploying.

Stale Chunks After Deployment

New builds produce new chunk hashes. Users with active sessions request old filenames that no longer exist. Vite has no built-in solution. Mitigations:

  • Keep old dist/assets/ files live for a deployment window
  • Catch dynamic import errors in your router and force a page reload
Docker and Containers

Vite binds to localhost by default, which is unreachable from outside a container:

// vite.config.ts — Docker/container setup
server: {
  host: true,                                  // bind 0.0.0.0
  hmr: { clientPort: 3000 },                   // if behind a reverse proxy
}
Monorepo File Access

Vite restricts file serving to the project root. Packages outside root are blocked:

// vite.config.ts — monorepo file access
server: {
  fs: {
    allow: ['..'],                             // allow parent directory (workspace root)
  },
}

Anti-Patterns

// BAD: Setting envPrefix to '' exposes ALL env vars (including secrets) to the client
envPrefix: ''

// BAD: Assuming require() works in application source code — Vite is ESM-first
const lib = require('some-lib')                // use import instead

// BAD: Splitting every node_module into its own chunk — creates hundreds of tiny files
manualChunks(id) {
  if (id.includes('node_modules')) {
    return id.split('node_modules/')[1].split('/')[0]   // one chunk per package
  }
}

// BAD: Not externalizing peer deps in library mode — causes duplicate runtime errors
// build.lib without rolldownOptions.external

// BAD: Using deprecated esbuild minifier
build: { minify: 'esbuild' }                  // use 'oxc' (default) or 'terser'

// BAD: Mutating import.meta.hot.data by reassignment
import.meta.hot.data = { count: 0 }           // WRONG: must mutate properties, not reassign
import.meta.hot.data.count = 0                 // CORRECT

Process anti-patterns:

  • vite preview is NOT a production server — it is a smoke test for the built bundle. Deploy dist/ to a real static host (NGINX, Cloudflare Pages, Vercel static) or use a multi-stage Dockerfile.
  • Expecting vite build to type-check — it only transpiles. Type errors silently ship to production. Add vite-plugin-checker or run tsc --noEmit in CI.
  • Shipping @vitejs/plugin-legacy by default — it bloats bundles ~40%, breaks source-map bundle analyzers, and is unnecessary for the 95%+ of users on modern browsers. Gate it on real analytics, not assumption.
  • Hand-rolling 30+ resolve.alias entries that duplicate tsconfig.json paths — use vite-tsconfig-paths instead. Observed in Excalidraw and PostHog; avoid in new projects.
  • Leaving stale node_modules/.vite after dep changes — pre-bundle cache causes phantom errors. Clear it when switching branches or after patching deps.

Quick Reference

PatternWhen to Use
defineConfigAlways — provides type inference
loadEnv(mode, root, ['VITE_'])Access env vars in config (explicit prefix)
vite-plugin-checkerAny TypeScript app (fills the type-check gap)
vite-tsconfig-pathsInstead of hand-rolled resolve.alias
optimizeDeps.includeCJS deps causing interop issues
server.proxyRoute API requests to backend in dev
server.host: trueDocker, containers, remote access
server.warmup.clientFilesPre-transform hot-path routes
build.lib + externalPublishing npm packages
manualChunks (object)Vendor bundle splitting
vite --profileDebug slow dev server
vite build && vite previewSmoke-test prod bundle locally (NOT a prod server)

Related Skills

  • frontend-patterns — React component patterns
  • docker-patterns — containerized dev with Vite
  • nextjs-turbopack — alternative bundler for Next.js

Score

0–100
65/ 100

Grade

C

Popularity17/30

684 installs — growing adoption. Source repo has 215,630 GitHub stars.

Completeness27/30

Documented: full SKILL.md body, description, one-line install. Missing: category/license metadata.

Trust15/25

Community skill with a public GitHub source repository you can review.

Freshness6/15

No update timestamp is tracked for this skill in our catalog.

Scored automatically from popularity, completeness, trust, and freshness — computed only from data in our catalog, never fabricated.

Proud of your score? Add this badge to your README.

Paste a snippet into your GitHub README. The badge updates automatically and links back to this page.

Vite Patterns skill score badge previewScore badge

Markdown

[![Vite Patterns skill](https://www.remoteopenclaw.com/skills/affaan-m/ecc/vite-patterns/badges/score.svg)](https://www.remoteopenclaw.com/skills/affaan-m/ecc/vite-patterns)

HTML

<a href="https://www.remoteopenclaw.com/skills/affaan-m/ecc/vite-patterns"><img src="https://www.remoteopenclaw.com/skills/affaan-m/ecc/vite-patterns/badges/score.svg" alt="Vite Patterns skill"/></a>

Vite Patterns FAQ

How do I install the Vite Patterns skill?

Run “npx skills add https://github.com/affaan-m/ecc --skill vite-patterns” in your terminal. The skill is added to your agent's skills directory and picked up automatically on the next run — no restart or extra configuration needed.

What does the Vite Patterns skill do?

Vite build tool patterns including config, plugins, HMR, env variables, proxy setup, SSR, library mode, dependency pre-bundling, and build optimization. Activate when working with vite.config.ts, Vite plugins, or Vite-based projects. The full SKILL.md on this page shows the exact instructions the skill gives your agent.

Is the Vite Patterns skill free?

Yes. Vite Patterns is a free, open-source skill published from affaan-m/ecc. As with any third-party skill, review the source repository before installing it into an agent with sensitive access.

Does Vite Patterns work with Claude Code and OpenClaw?

Yes. Skills use the portable SKILL.md format, so Vite Patterns works with Claude Code, OpenClaw, Codex, Hermes, and any other agent that reads SKILL.md skills.

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